This is me solving a Rubik's cube.
My name's Peter Boström, and I live in Stockholm, Sweden.
You know, where there are polar bears walking on the streets.
I am an artist and wannabe programmer.
I am a programmer and wannabe artist.
Practice makes perfect.
Started with UnrealScript and made some modifications to UT2004, in which I made a remote goo mine launcher. http://lemming.ceri.se/tigdump/goonade.jpg
Went on to learn 'real' programming, with C++, I made some pig-latin like apps, some basic 3d model viewers etc. Hung out in some programming channel and intercepted awesome. Ditched java in programming class and did a (crappy) Blokus clone in C++.
Wanted to learn to program in just C, so I wrote a fast, simple guitar hero clone using C, SDL and libvorbis as a graduation project thing in what'd be 12th grade (gymnasiet here in sweden). I think this was about when Guitar Hero 3 was released for the PC with recommended specs above Crysis, which I thought was BS. http://lemming.ceri.se/tigdump/ttfaf.png
(either old screenshot or capped FPS...)
Still using C, and love it. (lower-level faggotry)
So, how did I get into gaming?
We had a 386-based computer when I was younger, and I loved playing games like Nibbles, Pinball Fantasies and Lemmings (duh?). Managed to finish ~one tier in Lemmings. My two favorite babysitters both enjoyed gaming and they used to play through this awesome game Prince of Persia.
I was too scared to play this myself at the time (traps and screaming when he falls, etc.), but I loved watching them play it. The game is simply stunning.
Over the years I've gathered a Game Boy Pocket, GBA, SNES, PSX, N64, PS2 and an Xbox 360, had a Wii.
I love far more games than I could possibly fit into something that anyone would want to read.
beatmania IIDX is awesome.
A few years I got back into retro gaming. I played through games like Another World and working on Flashback, and finally I was brave enough to play through Prince of Persia. Actually gotten pretty good at the latter. Doom is one of the coolest retro games ever. Also I've played through Lemmings and up to the last tier of its expansion. Good games, play them.
Along came Cave Story, (like for everyone else), and changed my world. Someone was releasing one of the best games I've ever played, solely developed out of pure love for the game itself. This shines through in almost every aspect of the game.
(I do still enjoy commercial games too)
I'm not interested in making large-company games made for profit, this is why indie games is right up my alley. This is not a kick in the face against indie developers going commercial, it's not about the money. To me indie games are developed through experimenting with new ideas, and developers being devoted to their creations.
tl;dr: Programmer, wannabe artist, I love you all.Will read this whole thread.
Edit: And also, I hang out at #tigIRC