Welcome, Guest. Please login or register.
Did you miss your activation email?

Login with username, password and session length

 
Advanced search

1038171 Posts in 41953 Topics- by 33573 Members - Latest Member: kirbasin

September 02, 2014, 01:13:20 AM
TIGSource ForumsCommunityTownhallThe Obligatory Introduce Yourself Thread
Pages: 1 ... 401 402 [403] 404 405 ... 524
Print
Author Topic: The Obligatory Introduce Yourself Thread  (Read 928990 times)
GBolt_0
Level 0
**


16-Bit Turd


View Profile Email
« Reply #6030 on: February 19, 2013, 02:32:57 PM »

Oh, welp, I guess I still have to go through here. So yeah, I'm GBolt
But out of the internet I might be better known as Kshitij Shetty (hah, try saying that right without me being physically there with a rod punishing your mistakes) and I try making games (haven't succeeded yet). I don't have games I'm commonly associated with, so the avatar will have to suffice.

This is how I look when I'm at a GGJ.

OK, I can't really look while I'm sleeping. What I
meant is that this is what  look like when I'm at
a GGJ.


I got into games through my uncle who'd make me play games on his PC. I played gems such as Prince of Persia (a bit late), Wolfenstein 3D, Outrun and some driving game with a quite limited palette which I believe was pretty good for its time but I played quite a while after its time. I enjoyed those games, because, well, I was a kid, that's why. Not surprising. But it wasn't until I casually played A Link to the Past that I was struck with admiration. I'm looking like a douche talking about this game for the yet one time, but considering it's the game that made me want to make games, I won't skip on it... it was admiration. For the game, and for the people who made it. Everything was perfect, and I got so much into it that I actually managed to finish it. Me. Who managed to complete the first world of Super Mario Bros. one out of four attempts. That's how much it got me. So much that even to date if I just accidentally load it up I'll probably come to my senses a few hours later when I'm at some random dungeon in the dark world. That's how much. Considering this is, according to me, an interactive thesis on how games should be (granted, there are equally good games that have been made, but at its time this was the shit) I won't even add other games.

Other games that I've enjoyed as much are, in no particular order, No More Heroes, Bastion, Portal, VVVVVV and maybe something else that I can't recall at the moment. I know, I'm pretty mainstream.

A curious thing, what got me into the indie-game-make-a-doodle-doo community was my strong desire to visit the GGJ 2011, which had me try to learn to make basic sprites in two weeks. It appears I succeeded, in that the sprites were very basic. And it happens that it's still what I do, to date.

I'd like to make a pretty much complete game, and then another one, and another one... and so on, until I have enough experience to make the game. The game that will be as good as ALttP s. I'm not asking for much, can't expect it to be the same as ALttP when it came out. I'd be happy if it's going to be as good as ALttP is according to today's standards. And then keep making those.

That was (a quite monotone) me. Over and out.
Logged

I implore you to forgive my speaking of English, as I'm not so premium with it.
mrKaizen
Level 1
*



View Profile WWW
« Reply #6031 on: February 20, 2013, 12:36:48 AM »

better known as Kshitij Shetty (hah, try saying that right without me being physically there with a rod punishing your mistakes)
Hi, man! Wink
Logged

--
ALberto Doriguzzi Bozzo > mrKaizen
Dev: THE BODY CHANGER - EFFING DEAD - COLOSSUS ESCAPE
http://www.theshortandthetall.com/
@tsatt_team
GBolt_0
Level 0
**


16-Bit Turd


View Profile Email
« Reply #6032 on: February 20, 2013, 11:16:53 AM »

better known as Kshitij Shetty (hah, try saying that right without me being physically there with a rod punishing your mistakes)
Hi, man! Wink
Why, you... Grin
Logged

I implore you to forgive my speaking of English, as I'm not so premium with it.
absenter
Level 1
*


I push pixels.


View Profile WWW
« Reply #6033 on: February 21, 2013, 05:13:08 PM »

My name is Jeremy. I make art/music/games. I am working on a game right now. The game is called Dinosword. Here is a website that has a lot of my artwork on it.

jeremylowther.com

Feel free to get a hold of me about a project you might need art for.

Jeremy
Logged

FlameHaze
Level 0
*


View Profile
« Reply #6034 on: February 21, 2013, 06:31:10 PM »

Hi there.

I'm Tom Jeal, or FlameHaze.

I've been playing video games since I can remember. And although I'm still young, and therefore new to the industry, I plan to provide some interesting and unique titles in my time.

I've got something in the works at the moment, which I'll be sure to post here later on.
This forum looks friendly and informative. I will return once I've finally had some sleep!  Yawn
Logged
dangerneck
Level 0
*


View Profile WWW Email
« Reply #6035 on: February 22, 2013, 07:29:41 AM »

Hi I'm Andrew.  I make games sometimes but mostly I accidentally trip into the depths of sorrow and isolation.

I have pretty good hair, a pretty good beard, and a few jackets.
Logged
mushroomized
Level 7
**


haha im tired


View Profile WWW Email
« Reply #6036 on: February 22, 2013, 10:05:49 AM »

Hi I make weird stuff and am working on a game about weird things that happen and weird stuff you have to do to make other things happen. Sometimes I make weird music too. My favorite food is bagels, I am normal just like you!
Logged

Graham-
Level 10
*****


ftw


View Profile
« Reply #6037 on: February 22, 2013, 12:13:21 PM »

Hi I'm Graham. I have 1600 posts but never introduced myself. I'm pretty cool, and I write a lot. Phew, glad that's over.
Logged
Raycast
Level 1
*


MAGDEV


View Profile Email
« Reply #6038 on: February 22, 2013, 12:41:34 PM »

Greet !! I am a GAMEING create !!
I like for playing GAMEING VIDEO !!
My like indy game Cave Monogatari ...
I too Create GAMEING for Boy and Girl ...
I make game CODE / COLORED-SQUARE ARRAY / HEAR-SOUND for GAMEING create !!

PORTRAIT:


EAR:
http://vidya.nyafuu.org/fami/ear.wav

Thank !!
I love you !!
Logged

henkboom
Level 0
*



View Profile Email
« Reply #6039 on: February 22, 2013, 02:51:46 PM »

Hey, I'm Henk! A Montreal indie dev. I thought I'd created an account here several years ago but apparently I totally didn't, that is now fixed Smiley

I've worked on some smaller games like Pax Britannica and Diluvium, and right now I'm breathing sound doing all the programming on FRACT OSC!
Logged
HoosierGames
Level 0
*


View Profile WWW
« Reply #6040 on: February 22, 2013, 03:05:51 PM »

Hello!

My name is Nathan Finley, and I'm the executive producer of an all-student video game design company called Hoosier Games, located at Indiana University. 

We were formed in 2010 and are becoming a legitimate operation.  We have just released our second game on the Xbox Live Arcade, and are moving from XNA to Unity Development. 

For more information, check out our website at www.HoosierGames.org

Thanks for welcoming me to the site!
Logged

Hoosier Games - Student Game Company
Sebioff
Level 1
*



View Profile
« Reply #6041 on: February 23, 2013, 05:14:36 AM »

Hi, I'm Sebastian!
I've been reading this forum actively for many years and decided just now that it's finally time to actually create an account.
My interest for how games work got me into programming about 10-15 years ago...which eventually even led to me studying CS. Nevertheless, although I worked on a few games as hobby I never released one! Hopefully this will change in the future Smiley
Logged

Current devlog: Parkitect, a theme park simulation, currently on Kickstarter | Twitter
Simon Barsky
Level 0
*


View Profile WWW Email
« Reply #6042 on: February 23, 2013, 01:36:26 PM »

Hello!
I'm Simon and I've been lurking here for a few years, time to start actually posting! Until recently I was a 3D artist working at DICE. I worked on Battlefield 3 and Need for Speed Hot Pursuit, among other games. I quit last October to give studying a try, and I'm making my own games in Unity as well.
Logged
TwistedJenius
Level 0
***


Entertainment with Brains, Brains with Bite!


View Profile WWW
« Reply #6043 on: February 24, 2013, 06:16:59 AM »

Hi, I'm John Prophet, the co-owner and head of art at Twisted Jenius. I enjoy entertainment, watching it and creating it. I'm a huge fan of dark comedy and anime. My favorite topic is villains and I write a lot about "evil" philosophy.

My associate and I have recently come out with our first game, Twisty's Asylum Escapades, and I'd love for you to try it. It's a dark, 3D, single player action adventure video game that is completely free to download and play. Come take a look and tell us what you think!


« Last Edit: February 24, 2013, 06:27:51 AM by TwistedJenius » Logged

Developer of the free game Twisty's Asylum Escapades. Check it out!

And here's the DevLog of the game I'm currently working on- Reptile Zoo: The Sinister Mutation
NightPatrol
Level 0
**


View Profile
« Reply #6044 on: February 25, 2013, 03:00:09 AM »

Hey everybody! I don't remember if I've introduced my self yet, so here goes. My name is Simeon Atanasov. I'm a graphics guy, tho I do the occasional programming (on a very amateur level, but trying to learn new stuff all the time). I'm currently finishing my Masters in Interaction Design, but my thesis is on juicy feedback in games, so it's more game design than anything else.

I've been making small games for a while, mostly for my self as a result of learning stuff or for my friends, but it's high time I started working more serious on this stuff, as games are something that I keep close at heart Smiley I've used game maker for a long while and am getting better and better with Unity3D. For graphics I've used Ps, 3Ds Max, Illustrator (from the pro tools, mostly during my Bachelors) and Gimp, Blender and a bunch of other cool freeware graphics software that I occasionally find in around the web. But my most favorite tools are a sheet of paper and a pencil (tho I don't have as much time to draw today as I did before).

I joined this forum, because I saw that this is one of the most powerful and thriving game design communities and I'm bound to learn something awesome while I'm here. My first posts here were with the beginning of the Sports compo a while back, where I threw in a couple of entries, which sadly I couldn't finish due to a severe lack of time. Not a good start, I know, but I'm looking forward to sharing my future projects with you (which hopefully will have better faith than the aforementioned entries Grin ).

Anyways, nice to meet you all! Cheers!
Logged
Pages: 1 ... 401 402 [403] 404 405 ... 524
Print
Jump to:  

Theme orange-lt created by panic