Oh, welp, I guess I still have to go through here. So yeah, I'm GBolt
But out of the internet I might be better known as Kshitij Shetty (hah, try saying that right without me being physically there with a rod punishing your mistakes) and I try making games (haven't succeeded yet). I don't have games I'm commonly associated with, so the avatar will have to suffice.This is how I look when I'm at a GGJ.OK, I can't really look while I'm sleeping. What I
meant is that this is what look like when I'm at
I got into games through my uncle who'd make me play games on his PC. I played gems such as Prince of Persia (a bit late), Wolfenstein 3D, Outrun and some driving game with a quite limited palette which I believe was pretty good for its time but I played quite a while after its time. I enjoyed those games, because, well, I was a kid, that's why. Not surprising. But it wasn't until I casually played A Link to the Past that I was struck with admiration. I'm looking like a douche talking about this game for the yet one time, but considering it's the game that made me want to make games, I won't skip on it... it was admiration. For the game, and for the people who made it. Everything was perfect, and I got so much into it that I actually managed to finish it. Me. Who managed to complete the first world of Super Mario Bros. one out of four attempts. That's how much it got me. So much that even to date if I just accidentally load it up I'll probably come to my senses a few hours later when I'm at some random dungeon in the dark world. That's how much. Considering this is, according to me, an interactive thesis on how games should be (granted, there are equally good games that have been made, but at its time this was the shit) I won't even add other games.
Other games that I've enjoyed as much are, in no particular order, No More Heroes, Bastion, Portal, VVVVVV and maybe something else that I can't recall at the moment. I know, I'm pretty mainstream.
A curious thing, what got me into the indie-game-make-a-doodle-doo community was my strong desire to visit the GGJ 2011, which had me try to learn to make basic sprites in two weeks. It appears I succeeded, in that the sprites were very basic. And it happens that it's still what I do, to date.
I'd like to make a pretty much complete game, and then another one, and another one... and so on, until I have enough experience to make the game. The game that will be as good as ALttP s. I'm not asking for much, can't expect it to be the same as ALttP when it came out. I'd be happy if it's going to be as good as ALttP is according to today's standards. And then keep making those.
That was (a quite monotone) me. Over and out.