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1026983 Posts in 41182 Topics- by 32790 Members - Latest Member: Sir Bro

July 26, 2014, 09:12:35 AM
TIGSource ForumsCommunityTownhallThe Obligatory Introduce Yourself Thread
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Author Topic: The Obligatory Introduce Yourself Thread  (Read 903837 times)
ali00128
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« Reply #6135 on: March 22, 2013, 12:44:39 AM »

Hi,

I'm a Game designer and developer. Joined TIGSource to introduce my game and hear what you think.  Gomez
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nikki
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« Reply #6136 on: March 22, 2013, 01:34:35 AM »

Hi ali00128, Wogoat, blaze_epic, Starkiller, Zarkonnen, vexille  and unusualcadence !

Glad you found us.
Welcome to you all! 
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Valued Rug
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« Reply #6137 on: March 22, 2013, 09:17:04 AM »

Hi I'm Valued Rug, I make games.

I got started in the early 90's, the shareware days on mac. There were a lot of little games that you could open up and see how they worked. I was a little kid then, having no clue what I was doing. It wasn't until Bungie dropped Marathon right on my face that I started mapping, then later they did Myth and I did maps and mods for that too. Lots of fps maps and mucking around throughout the late '90's early 2000's. I went to college as an art major and spent a few years outside of gamedev, but always a hardcore gamer.

I lean towards fps and rts games, but I play everything "Western". I generally don't get into RPG's because I end up spending 80 hrs on the sidequests or grinding some stupid boss... I get too into the details and burn out on them.

In '04, I went to the guildhall, cohort 2. Basically, on the bleeding edge of game schools, before they were a "thing". I worked at several major companies on AAA games, and for the last 4 years, worked at a company founded by ex guildhall kids (now old men). We did mainly iphone and serious games, but aside from this prototype pc game, we never got to do the indie game thing, even though we were in on the ground floor of the app store!

That company recently got rid of everyone unfortunately. A sad part of the industry, but it always happens. Even (insert game studio here) will someday fold, mark my words.

For the time being, I have a small side project called  hatchlight, with a few of the guys. I'm finally joining in on the conversation here rather than just lurking around.

Our first game is already out (iOS). We are releasing it a Chapter at a time. At some point I'll start a wip thread for it.
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current project - Rescue Love Revenge
http://rlr.hatchlight.net
Psycher!
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« Reply #6138 on: March 24, 2013, 09:59:49 AM »

Hi, my name is Esteban/Psycher. I'm a musician and a learning producer. I've been wanting to have my music be in a game for a long time now, but what I want most right now is to learn some new stuff from everyone here. I've made attempts at making an actual game myself, but they were usually failures which I gave up on pretty quickly. Nice to meet you all.  Smiley
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xrm0
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« Reply #6139 on: March 24, 2013, 02:41:36 PM »

Hi, my name's Luis and I've been coding for a long time but not long ago decided to start making games.
I did my first game in the mid 90s, source code (Pascal and Assembler) and a gameplay video here: http://ktulu.com.ar/blog/2012/10/10/janus/ (the post is in spanish)
You can see what I've published so far here: MulitaSoft.
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UberLou
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« Reply #6140 on: March 24, 2013, 05:22:37 PM »

Hey guys, my name is Lou and i've been in the industry for close to 10 years.  After 2 studio closings within a year I finally decided to give indie gaming a try.  I've also been a member here lurking for a few years and finally will have something to post.  Looking forward to being more active on the site!
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nikki
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« Reply #6141 on: March 25, 2013, 01:23:45 AM »

Well Hello UberLou, xrm0, Psycher! and Valued Rug.

welcome to the forums.     
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MFK
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« Reply #6142 on: March 25, 2013, 04:38:18 AM »

Hi, I'm Michael / MFK  Gentleman

I am the linux porter of the cross-platform version of Indielib game engine, orginally done by Javier / Javilop.

Since Javier used to post here about his work on indielib, I thought it might be a good idea to lurk around here myself Smiley

Regarding the cross-platform version of Indielib, the binary releases of our new 0.5 version are ready here: http://www.indielib.com/tools/ if anyone want to check it out.
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LimitingFactor
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« Reply #6143 on: March 25, 2013, 01:25:48 PM »

Hello, my name is Clayton Lilly and I am a java developer. I've been into making games as a hobby for a long time, and I've always been fascinated by games that use procedurally generated content. I released a game about a year ago for Android, and just recently ported it to Windows. It's a first person RPG set in a procedurally generated world. You can check it out at www.realmsoffortune.com.
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Durbek
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« Reply #6144 on: March 25, 2013, 08:51:07 PM »

Hello, I'm Durbek.))
(it is not only nick Wink )
I'm beginner pixel artist and indie game developer(beginner too)))

that's all. =)

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Aborigenus...
Coming soon.
h1ff
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« Reply #6145 on: March 26, 2013, 10:56:39 AM »

Hey everyone,

Dropping my introduction here. You can call me Sam or h1ff. I've been playing games for over 25 years now. In the past year, I've started developing my own game - Galactic Council. It is a sci-fi deckbuilding/ccg type browser-based game that I have grand community-sourced visions for. I've been learning different aspects of software construction for just about 10 years now, so I'm really excited to be bringing my first game to the public.

So I'll list my big 3 favorites -
1. Castlevania: Symphony of the Night
2. Super Metroid
3. Final Fantasy Tactics

Close 4th and 5th goes to D2: LOD and FFVII, of course. Glad to be posting here, I'm looking forward to further involving myself in the Indie Games scene.
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Ruxar
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« Reply #6146 on: March 26, 2013, 04:47:09 PM »

Hey Hey,

My name’s Daniel and I publish games under the name Ruxar. I've been working on Windows Phone titles for the last year or two but have recently branched out to Android and fingers cross I should have my first game on Android in the next few days!
« Last Edit: March 26, 2013, 04:57:13 PM by Ruxar » Logged

nikki
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« Reply #6147 on: March 26, 2013, 05:20:48 PM »

Hiya Ruxar, h1ff, Durbek, LimitingFactor and MFK!

we are very glad to have you with us!.

have fun
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TPathuis
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« Reply #6148 on: March 27, 2013, 02:42:36 AM »

Hi everyone!

I'm Thomas, 25 years old, I'm Dutch and currently live in an apartment in The Hague together with my girlfriend (and 2 cats). I expect to graduate within 2 weeks from the 'International Game Architecture and Design' course here in the Netherlands.

In and outside of school I've worked on various games. Some time ago my team and I got an honorable mention in the student showcase category of IGF 2011 for 'EXP', trailer and download: http://thomaspathuis.com/EXP_minisite.html

I worked at Ronimo Games (http://ronimogames.com/), a dutch indie game dev, for almost a year doing a design internship and 'specialization phase' (writing a dissertation: 'Player & Difficulty Management'). I've worked on Awesomenauts (http://www.awesomenauts.com) and the DLC campaign 'Super Saucy Sausage Fest' for the previously released Swords & Soldiers: http://store.steampowered.com/app/210510/?l=english

For the past couple of months I have been working on a game by myself called RedplusBlue, I've posted a gameplay video and screenshot here: http://forums.tigsource.com/index.php?topic=32438.0
I'm also currently working on 2 other small games with different people, which hopefully will see the light of day very soon.

I'd consider myself mostly to be a designer and artist, but working on RedplusBlue has also made me confident enough to code a little. Hopefully I will be able to expand my coding experience and knowledge further with future projects.

My portfolio page is a little outdated but if you are interested have a look anyway: http://thomaspathuis.com/
I also play a little guitar and compose my own songs, I've put some online here: https://soundcloud.com/thomas-pathuis (Here you can also see a picture of me at a gig of the band I previously played bass for.)


I believe that covers most of it, but if you want to know anything else let me know!

Thomas



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nikki
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« Reply #6149 on: March 27, 2013, 04:46:53 AM »

Hallo Thomas.

Ziet er goed uit!
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