I'm Germanunkol, an electrical Engineering student.
I started hacking together games when I was 12 and was stuck in that I-m-making-the-next-awesome-great-game for quite some time.
At around 16, I started doing more serious work and taking some coding courses. We got together into a small team and started to create CSiS
, a fast-paced multiplayer space combat game. Of course, because it's multiplayer and because our choice of engine was never the best, it took ages to get running, but we're almost done with the next beta now, we hope to release it in the next weeks.
Every now and then, I get around to doing some work in Blender or Gimp, but I always tend to loose the patience:Flying ThingSpaceship internal WIP
Lately we got stuck working on CSiS and in the meantime, I decided to more experimental stuff.
That's how two more recent projects came to be:Wiki-Based-RPG:
A text-based adventure game
where words that you have to use in your story are automatically and randomly generated from wikipedia-articles. This results in some crazy stories... Multiplayer only!
And the most recent project, trAInsported:
This one is pretty experimental.
The players have to write artificial intelligence that controls the trains during the course of the game (pathfinding, decision making etc). Once done, you can upload your AI to the official site
which will make the AI compete agains other player's AIs in live, online matches (that you can also watch and follow). Statistics are saved and displayed on the website (also in animated auto-generated svg-goodness!)
The game teaches some basics of Lua to get players started.
I've been hanging around here for a while every now and then. The reason I'm registering now is, I'll be honest, that I'm stuck with that last game. It's basically done, there's some tweaking to do but all the features are implemented. Now, I wrote to multiple sites and none of them have responded. I do realize that the game's a very "niche" type of game... but indie-sites usually love those, don't they?!
Any hint on how I get to get more attention for the game would be appreciated. It's open source and free, so I don't care about huge press, but I want to at least have more players. I made a game thread for it... feel free to discuss the problem there! http://forums.tigsource.com/index.php?topic=32578.0
Besides gaming I love art, basketball and foreign cultures... which is why I'm studying abroad right now. I'm also a Treckie and have always wanted to make a big and juicy space game RPG. Maybe. One day. :D
There. That's me.