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TIGSource ForumsJobsCollaborationsProject Extract Needs: Low-Poly Modeler/ UE4 Programmers
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Author Topic: Project Extract Needs: Low-Poly Modeler/ UE4 Programmers  (Read 622 times)
Cstahler92
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« on: December 10, 2014, 10:12:23 PM »

Project Extract is currently looking for a Low-Poly Modeler and programmers for Unreal Engine 4! While we can not pay at first, we are currently trying to obtain a position that may eventually become a full time paying job. We need to reach a further point in development in order to obtain funding. We have already spoken to several investors and received very positive feedback! At the point we are in development, we need a programmer and a low-poly modeler in order to further our talks about funding.

Extract 237 is a first/third person Sci-Fi adventure survival game set inside a massive creature! We have been featured on Rock, Paper, Shotgun! So far media wise we have heard nothing but positive feedback from these sites. We have also been Greenlit on Steam as well!



What we need you to be able to do:

Low-Poly Modeler:
- High level of commitment to an ambitious project
- Able to build normal maps
- Good knowledge of UV mapping
- Ability to texture his own 3d models
- Ability to export files in .fbx for Unreal Engine 4.
- Good knowledge of ZBrush
- Good communication skills and good knowledge of the English language
_________________________________________________________________

UE4 Programmers:
- Good knowledge of C++ language
- Good knowledge of Unreal Engine 4 Blueprints
- Ability to build AI Tree for creatures and characters
- Possession of a UE4 licensed copy or ready to buy one.
- Passionate about coding
- Good communication skills and good knowledge of the English language
- Friendly and ready to work with other programmers and other team members





If you are interested, you can contact me at [email protected]
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