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TIGSource ForumsCommunityDevLogsRockrocket- An intro to a sci-fi project 14 years in the making
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Author Topic: Rockrocket- An intro to a sci-fi project 14 years in the making  (Read 2530 times)
Backterria
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A random artist,a random gamer


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« on: December 17, 2014, 11:42:02 PM »




Rockrocket is a small discovery puzzle platformer.
It was made in 72 hours for Ludum Dare 31 with the theme 'Entire Game on One Screen'.

It's my first attempt as a developer and i was just trying to test my skills.
I'm using Gamemaker Studio for a year now but i was only learning the idea of programming.
I did many tests through out the past year but never really created something 'worthy'
As a long time professional artist (and of course gamer) I think I finally found my passion!
Ludum Dare actually enabled me and I'm happy that I took the opportunity to get in the world of developing.
At the time of these 72 hours I encountered a few bugs but i managed to resolve them quickly.
Overall i had a great time and the feedback i was getting it made me to continue.



You can now check it on Itch.io http://backterria.itch.io/rockrocket
on Ludum Dare http://ludumdare.com/compo/ludum-dare-31/?action=preview&uid=46642
or Gamejolt http://gamejolt.com/games/platformer/rockrocket/41456/

Releases: Windows / Mac Os X

Note: The game seems completed and is of course fully playable,
but in reality it is just a tip of the project I'm working for over 14 years.
I never imagined Rockrocket as a platformer but when i saw the theme of ''Entire Game on One Screen'
I thought I could give it a go. I intend to continue working on it, so be in touch..

Thanks anyway traveler
« Last Edit: January 12, 2015, 10:33:00 PM by Backterria » Logged
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