Hey guys!
After nearly a year of work, I have just published my indie game POLYGANIC to each major mobile store, winner of Pocket Gamer's big indie pitch back in November! (
http://www.pocketgamer.co.uk/r/iPad/Big+Indie+Pitch/news.asp?c=62550) I tried my chances by pitching to journalists in a 5 minute speed-dating kinda competition thing, and I am still shocked to this day that I came out on top out of all the other great games on show!
But yeah, aim of the game is to prevent the polygon from crashing into the columns. However, the twist is that you have to move the enemies; you don't control the polygon! I've added ahievements, leaderboards, multiple levels, modes, skins; even a left handed and landscape mode for accessibility!
Trailer:
iOS:
https://itunes.apple.com/gb/app/id939249331Android:
https://play.google.com/store/apps/details?id=com.fluffstuffstudios.polyganic&hl=en_GBWindows Phone:
http://www.windowsphone.com/en-gb/store/app/polyganic/034c1659-720f-4239-aa75-5dd03c73a580Windows Store:
http://apps.microsoft.com/windows/en-gb/app/d0652a0d-06de-42b3-87e0-31564c51aa55 I'd really appreciate it you could check it out, and any feedback would be even sweeter. Any questions, ask away!
Thanks guys!
Also:
http://www.pocketgamer.biz/news/60360/fluff-stuff-studios-polyganic-wins-apps-world-europe-2014-big-indie-pitch/http://www.pocketgamer.co.uk/r/Android/Polyganic/news.asp?c=62860