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TIGSource ForumsCommunityDevLogsDad Beat Dads [Now on Xbox One]
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Author Topic: Dad Beat Dads [Now on Xbox One]  (Read 24354 times)
siskavard
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« Reply #120 on: February 17, 2015, 10:44:48 AM »

New alpha gameplay video.

Watch it with your dads



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siskavard
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« Reply #121 on: February 20, 2015, 04:24:03 PM »

working on an ice themed level, WIP:

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siskavard
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« Reply #122 on: March 06, 2015, 02:46:33 PM »



Need to show how big your frozen spaceship is? Throw a blown up Eiffel Tower in there somewhere!
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oldblood
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...Not again.


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« Reply #123 on: March 06, 2015, 07:19:42 PM »

Great trick haha. This needs more updates...
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siskavard
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« Reply #124 on: March 11, 2015, 01:26:11 PM »

The Dads have different stats now!

Way more fun
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Seaport
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« Reply #125 on: March 12, 2015, 02:20:33 PM »

Your dad character designs are really good, made me smile  Smiley
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Slader16
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« Reply #126 on: March 12, 2015, 09:59:27 PM »

Robo-dad?  Well, hello there!
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Zorg
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« Reply #127 on: March 13, 2015, 04:37:46 AM »

Viking-dad, Magician-dad, ...
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Abnormal Ape
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Monkey Business


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« Reply #128 on: March 13, 2015, 04:51:28 AM »

Make a dad in a trench coat who really is a couple of babies (or puppies I guess)!
And Krampus.

« Last Edit: March 13, 2015, 04:56:39 AM by Abnormal Ape » Logged
Slader16
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« Reply #129 on: March 13, 2015, 12:14:14 PM »

Octo-dad? Who, Me?
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siskavard
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« Reply #130 on: March 13, 2015, 12:27:56 PM »

Did you draw that??
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Abnormal Ape
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« Reply #131 on: March 13, 2015, 01:15:10 PM »

Did you draw that??
me? Nah I can't draw for my life, was looking for a pic of "multiple kids acting as one adult" but didn't find one.
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siskavard
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« Reply #132 on: March 20, 2015, 12:31:29 PM »

DBD got dadcepted into the ID@Xbox program!

IT'S REEEEEAL



Right now we are wrapping up work on our preview build that we'll be sending out to press & whatnot.

I'll post more updates soon

 Gomez Gomez Gomez
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siskavard
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« Reply #133 on: March 20, 2015, 03:46:57 PM »

Here's our 'Quake' level

The side & bottom walls move in & out randomly as you play

the Kaiju gets super stoke whenever someone scores & barfs lasers

lava erupts, etc (thats not in this gif yet)



Also, everyone should sign up for our newsletter, we're gonna keep the updates to like once a month or so

also... Dads™
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siskavard
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« Reply #134 on: March 23, 2015, 09:05:19 AM »

here's the Kaiju Lava stage in action!



We're wrapping up our 'preview' build this month. Going to send it around to see if anyone will throw money at us to finish the game. If not, we'll still finish it anyway.
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oldblood
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« Reply #135 on: March 23, 2015, 12:18:30 PM »

Congrats on the ID@Xbox.

I like the video too (nice touch with the NES nearby). The level almost feels like it needs more environmental danger? Moon level with lower gravity levels, hellish level with lots of traps. Generally, keeps the core of the gameplay the same but forces the players to adapt their strategies depending on the setting?
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siskavard
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« Reply #136 on: March 23, 2015, 01:09:40 PM »

Congrats on the ID@Xbox.

I like the video too (nice touch with the NES nearby). The level almost feels like it needs more environmental danger? Moon level with lower gravity levels, hellish level with lots of traps. Generally, keeps the core of the gameplay the same but forces the players to adapt their strategies depending on the setting?

Ya, that's exactly the idea! The ice level has icicles that fall & can damage you. It felt a bit unfair & random to me but other people seem to like it. We're always experimenting with environmental hazard ideas for capture mode
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Fayer
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« Reply #137 on: March 23, 2015, 03:18:48 PM »

Did you draw that??
me? Nah I can't draw for my life, was looking for a pic of "multiple kids acting as one adult" but didn't find one.

Just use Vincent Adultman from BoJack Horseman
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siskavard
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« Reply #138 on: March 23, 2015, 04:50:46 PM »



i love ur logo
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Fayer
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« Reply #139 on: March 24, 2015, 08:19:12 AM »


i love ur logo

Thanks! I'm new here.
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