Welcome, Guest. Please login or register.

Login with username, password and session length

 
Advanced search

1411512 Posts in 69376 Topics- by 58430 Members - Latest Member: Jesse Webb

April 26, 2024, 08:03:10 PM

Need hosting? Check out Digital Ocean
(more details in this thread)
TIGSource ForumsCommunityDevLogsGwyn [NEW DEMO]
Pages: 1 [2] 3 4 ... 7
Print
Author Topic: Gwyn [NEW DEMO]  (Read 17067 times)
diest
Level 1
*


@diest64


View Profile WWW
« Reply #20 on: January 09, 2015, 02:18:39 AM »

here some more neat stuff

Logged


quan
Level 3
***



View Profile
« Reply #21 on: January 09, 2015, 03:12:45 AM »

I LIKE THAT GOBLIN
Logged
diest
Level 1
*


@diest64


View Profile WWW
« Reply #22 on: January 09, 2015, 09:27:46 AM »

I LIKE THAT GOBLIN

thanks!
Logged


diest
Level 1
*


@diest64


View Profile WWW
« Reply #23 on: January 10, 2015, 03:29:41 AM »

 Cave Story Gomez Waaagh! Hand Clap



Logged


diest
Level 1
*


@diest64


View Profile WWW
« Reply #24 on: January 12, 2015, 01:20:02 PM »

added tiles that arrows cannot stick to. also new enemy and an improved background

Logged


Canned Turkey
Guest
« Reply #25 on: January 12, 2015, 03:49:56 PM »

That looks really good!
I like the vertical parallax on the background.
My only suggestion, I think it would look better without grass on the blocks.
Logged
MurmuringDepths
Level 0
**



View Profile WWW
« Reply #26 on: January 15, 2015, 11:49:14 PM »

Keep it up GwynDev! I always enjoy your gamedev twitch stream, and taste in music.

Have you developed a long term goal for this game, and its mechanics?
Logged
Storsorgen
Level 2
**


View Profile
« Reply #27 on: January 15, 2015, 11:59:13 PM »

Dat parallax!

I like this, even though the art is a bit minimalistic! Looking forward to see more!
Logged
FK in the Coffee
Level 10
*****


meme pixels


View Profile
« Reply #28 on: January 16, 2015, 12:02:44 AM »



Do you like this one too?
Logged
quan
Level 3
***



View Profile
« Reply #29 on: January 16, 2015, 12:54:58 AM »

Do you like this one too?

heh yeah (tho i'm more into wolf and bastard)
Logged
diest
Level 1
*


@diest64


View Profile WWW
« Reply #30 on: January 19, 2015, 09:29:42 PM »

Hey we redesigned the main character  Gomez

Logged


quan
Level 3
***



View Profile
« Reply #31 on: January 19, 2015, 09:36:51 PM »

That looks more interesting than the Cave Story style you had going, more detail on the limbs looks very nice.
Logged
diest
Level 1
*


@diest64


View Profile WWW
« Reply #32 on: January 20, 2015, 09:58:35 AM »

That looks more interesting than the Cave Story style you had going, more detail on the limbs looks very nice.

thanks a lot
Logged


Rat Casket
Level 10
*****


i can do what i want


View Profile WWW
« Reply #33 on: January 20, 2015, 09:59:53 AM »

Hey we redesigned the main character  Gomez



maybe it just the gif, but the run animation looks really awkward because at least one of her feet is always on the ground. that doesnt happen when you run.
Logged

diest
Level 1
*


@diest64


View Profile WWW
« Reply #34 on: January 21, 2015, 03:04:10 PM »

Working on improving combat  Hand Joystick

Logged


diest
Level 1
*


@diest64


View Profile WWW
« Reply #35 on: January 23, 2015, 10:46:06 PM »

Here's some more progress  Wink



Logged


diest
Level 1
*


@diest64


View Profile WWW
« Reply #36 on: January 25, 2015, 12:16:30 PM »

Enemy we're working on

Logged


diest
Level 1
*


@diest64


View Profile WWW
« Reply #37 on: January 25, 2015, 12:19:28 PM »

Keep it up GwynDev! I always enjoy your gamedev twitch stream, and taste in music.

Have you developed a long term goal for this game, and its mechanics?

yea we already have a basic plot of the game and an estimate of how long we want it to be. Once we get done implementing the building blocks of the game we're going to flesh out the story. thanks alot btw  Smiley
Logged


Runefrog
Level 0
***

Hear me roar~


View Profile
« Reply #38 on: January 25, 2015, 12:58:28 PM »

That spinning combat animation is awesome, it adds so much extra personality to her. I'm looking forward to seeing this game grow. Good luck ya'll.
Logged
diest
Level 1
*


@diest64


View Profile WWW
« Reply #39 on: January 28, 2015, 08:04:57 PM »

Made some dialogue boxes



That spinning combat animation is awesome, it adds so much extra personality to her. I'm looking forward to seeing this game grow. Good luck ya'll.

Thanks!
Logged


Pages: 1 [2] 3 4 ... 7
Print
Jump to:  

Theme orange-lt created by panic