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TIGSource ForumsCommunityJams & EventsCompetitionsOld CompetitionsB-GamesCottage... OF DOOM! [finished]
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Author Topic: Cottage... OF DOOM! [finished]  (Read 102459 times)
Alex May
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« Reply #80 on: September 20, 2007, 12:06:44 AM »

Yeah, another bug I've noticed is that whenever there's a furniture drop and I'm holding something, whatever I'm holding turns into a chair. Not that it makes your game any less awesome, really.
Ha! Yeah, I saw that one too. I'm afraid that isn't deliberate :D
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PHeMoX
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« Reply #81 on: December 08, 2007, 11:35:16 AM »

Look what I've found: http://www.gameshadow.com/gamepedia/content/features/feature_2007-12-06a.php?Open_Worlds-The_Future_of_Interaction&newsletter=26

Really awesome game this is. Grin
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« Reply #82 on: December 08, 2007, 12:47:14 PM »

Wow, that's really cool!  Congrats again, hao!
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@doomlaser, mark johns
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« Reply #83 on: December 08, 2007, 02:20:50 PM »

That's badass.

You rock again Haowan.
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\\\\\\\"Fearlessness is better than a faint heart for any man who puts his nose out of doors. The date of my death and length of my life were fated long ago.\\\\\\\"
Alex May
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« Reply #84 on: December 08, 2007, 02:28:40 PM »

Hey, thanks for the link. Nice to see people are digging the game! I don't think it's right to compare it to stuff like Half-Life 2 though. I agree with what he says about making your own stories, which is why games like Roguelikes and Sim City are really great fun, but it's not new knowledge really, and it would be a shame to completely abandon tunnel-games in place of sandbox gameplay, as that's not what everyone wants Smiley
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Alex May
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« Reply #85 on: January 29, 2008, 07:02:54 AM »

With the help of a friendly coder I've put together a version of the game that works with Vista.

http://sourceforge.net/project/showfiles.php?group_id=197730

All versions are now included in the 1.0 release - 32-bit, Vista-compatible and editors, all in different EXEs.

I'm pretty sure the Vista-compatible version works with 64-bit Vista, but it also works on 32-bit XP, so *shrug* I just pointed the installer to run that version by default. Would appreciate it if any 64-bit Vista users out there could take a look.
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ortucis
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« Reply #86 on: June 24, 2008, 07:35:17 PM »

This game doesn't work on XP x64 Sad
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Alex May
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« Reply #87 on: June 25, 2008, 12:29:50 AM »

Sorry man - I thought I'd fixed this but evidently not. I don't have a version of this OS to try it out on but I'll try and do a release soon that you could try. Stay tuned!
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ortucis
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« Reply #88 on: June 25, 2008, 02:13:16 AM »

Thanks. If you need someone to test it on this OS, let me know Smiley
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Alex May
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« Reply #89 on: April 30, 2014, 04:16:05 AM »

Hi everyone. I've made the game compile in an updated version of our framework.

http://deadrock-game.com/files/COD.rar

Enjoy! Let me know if it doesn't work.
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