Hi,
I wanted to share my developments of a Global Illumination renderer for my game under development.
With the power of AVX2 I managed to do real time GI with a photon mapper.
Both geometry and lights can be dynamic.
The results are demonstrated in this video:
https://www.youtube.com/watch?v=NV-5aroZfm8&feature=youtu.beNotice how the exhaust illuminates the scene both directly and indirectly via a bounce.
You can read more about my project on my blog over at
http://thelittleengineerthatcould.blogspot.comThe game is yet untitled, although I may go for something like 'spelunking rocket', time will tell.
I would love to read what you think of the video and/or project.
Yours Sincerely,
Bram Stolk
http://stolk.org/press/index.phpGame Studio Abraham Stolk Inc.