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TIGSource ForumsJobsOffering Paid Work[CLOSED] Pixel Art UI Artist
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Author Topic: [CLOSED] Pixel Art UI Artist  (Read 1226 times)
Megastorm
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« on: January 23, 2015, 05:10:10 PM »

Hi, my name is Wase Qazi and I’m the founder of Megastorm Games. I am currently working on a multiplayer grappling hook platformer called Skyhook, slated for release in March 2015 for PC, Mac, and Linux. The game takes place in a fantasy pirate world where players use grappling hooks and pirate ships to fight in deathmatch style battles.

The Game
Trailer:


Steam Greenlight: http://steamcommunity.com/sharedfiles/filedetails/?id=354509659
Website: http://www.SkyhookGame.com

Who I’m Looking For
I am looking for an experienced UI Artist with a portfolio to backup his or her talent. The artist will be responsible for all the menus in Skyhook which include the following:
  • Start Menu
  • Character Selection
  • Team Selection
  • Match Settings
  • Player HUD
  • Match Results
The artist will work closely with the team to define the style and theme for the game’s UI. The job will of course be paid, and you can expect fair and timely compensation. We can discuss how you would like to do payments, hourly, per asset, etc.

How To Apply
Please keep in mind that only applicants with a digital portfolio containing relevant UI work will be considered. You can apply by replying to this thread or e-mailing me at [email protected] and providing a link to your portfolio and how to contact you.

I look forward to hearing from you!
« Last Edit: February 03, 2015, 05:18:17 PM by Megastorm » Logged

Currently working on Skyhook out now on Steam!
ironbelly
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Ironbelly Studios


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« Reply #1 on: January 30, 2015, 05:01:57 PM »

Just to clarify, when you say local do you mean you want someone local to your city to work with or local as in LAN gameplay?  If it's the latter I'd love to chat
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~Ryan Wiancko - Producer
Ironbelly Studios -
AAA Quality Services at Indie Prices
Unity & Unreal Services(2D,3D,UI,Animation,VFX,Audio,Cod
Megastorm
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« Reply #2 on: February 01, 2015, 08:19:36 PM »

Just to clarify, when you say local do you mean you want someone local to your city to work with or local as in LAN gameplay?  If it's the latter I'd love to chat

Definitely the latter. The work will be totally remote.  Smiley
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Currently working on Skyhook out now on Steam!
ironbelly
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Ironbelly Studios


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« Reply #3 on: February 02, 2015, 12:10:57 PM »

Awesome! Looking forward to chatting with you then!
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~Ryan Wiancko - Producer
Ironbelly Studios -
AAA Quality Services at Indie Prices
Unity & Unreal Services(2D,3D,UI,Animation,VFX,Audio,Cod
mulletdulla
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« Reply #4 on: February 02, 2015, 03:50:25 PM »

sent you a PM
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Megastorm
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« Reply #5 on: February 03, 2015, 05:18:47 PM »

Found an artist. Thank you to everyone who applied!
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Currently working on Skyhook out now on Steam!
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