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April 23, 2024, 09:19:25 AM

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TIGSource ForumsCommunityTownhallForum IssuesArchived subforums (read only)TutorialsLighting with modern OpenGL + GLSL
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Author Topic: Lighting with modern OpenGL + GLSL  (Read 1232 times)
oahda
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« on: January 26, 2015, 03:51:28 AM »

Not my own tutorial, but I found this really nicely laid out, quite pedagogical one that simplified but still properly explained things nicely. I could only find a "programming language resources" thread in the technical section, so if it's not fitting to post tutorials of others here, then maybe we need a general "programming resources" thread too, or some pinned thread in this section.

Anyway:

http://www.tomdalling.com/blog/modern-opengl/06-diffuse-point-lighting/
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