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TIGSource ForumsJobsPortfoliosMatthew Dear - Audio engineer/SFX & Dialog Artist/Composer
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MattDearGameAudio
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« on: January 28, 2015, 01:38:12 AM »

Matthew Dear - Audio engineer/SFX & Dialog Artist/Composer

Hi!

My name is Matthew Dear and I am a games music composer/sound designer. I've combined my two great passions of audio and gaming to create in-your-face, highly varied audio assets!
Here are a few points about me:


 - I've been playing games and composing music for well over ten years, covering a wide variety of styles and formats.

 - I run a pro-quality home studio; capable of both realistic, high quality recordings and far-out conceptual effects/ambiences.

 - I have recently completed an online course using Wwise audio implementation software, graduating with an A. You can see a demo of my Wwise work here:
   



 - You can view my Soundtrack, SFX and voice acting portfolios via my website
   http://matthewdear.tumblr.com/

 - You can actually download and play my Limbo demo here! All sound effects, music and ambiences created and implemented by me using Wwise
   https://drive.google.com/open?id=0B4ekXmpWEvzqclBoV1RORFhNVU0


Some examples of my previous work:

Sakura Fantasy - Steam visual novel - SFX & Ambience
https://soundcloud.com/matthewdear-1/sakura-fantasy-sfx-ambience-soundreel
http://store.steampowered.com/app/375200/



'Omegalith' - Work in progess - demo on Gamejolt
https://gamejolt.com/games/platformer/omegalith/74201/

'Puzzle House: Mystery Rising' - iOS game - SFX
http://www.pocketgamer.co.uk/r/Android/Puzzle+House%3A+Mystery+Rising/video.asp?c=64147

‘Alf, Bet& Gam’ - iOS game – Music & SFX




‘The Boy With Bombs’-iOS Game - SFX
https://www.youtube.com/watch?v=ppo0mBC4pmU

Current Work Includes - Medikidz (Multi-platform, SFX & Music), Rising Legends (PC, SFX), Omegalith (iOS, SFX & Music), Dinosaurs: A Prehistoric Adventure (PC, SFX)


You can see more of my audio-video demos here:
https://www.youtube.com/playlist?list=PLQkzN1PTj-9vk8xjEZoK8iY4_ySLtKXUb



Please get in touch if you like what you hear, my rates vary depending on complexity/style and can be flexible to meet your budget.
I am willing to work for rev-share if the project is right.


Matthew Dear
[email protected]
07437015647
Skype: matthew.dear2
« Last Edit: January 04, 2016, 01:35:44 AM by Matthewdeargameaudio » Logged
MattDearGameAudio
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« Reply #1 on: March 02, 2015, 06:10:19 AM »

Recently put this together for the menu screen of an upcoming flash game.

https://soundcloud.com/matthewdear-1/menu-master-20-not-loop
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MattDearGameAudio
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« Reply #2 on: March 04, 2015, 02:35:24 AM »

An iOS game I did sound effects for was released last week!
Check out the trailer here:



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MattDearGameAudio
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« Reply #3 on: March 09, 2015, 02:37:05 AM »

I wrote a fun 'acoustic rock' track this weekend. Made for a top-down browser game.

https://soundcloud.com/matthewdear-1/alright-yeah
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« Reply #4 on: March 13, 2015, 01:57:38 AM »

I've released the second character theme I've written for one of my current projects! Details to be disclosed soon...

https://soundcloud.com/matthewdear-1/the-hunter-the-hunted
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« Reply #5 on: March 16, 2015, 03:09:59 AM »

Here's what I worked on over the weekend. An ambient track with a 'beach and nature' ambience sound effect behind it. Very 'New Age'...

https://soundcloud.com/matthewdear-1/ambient-shores
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« Reply #6 on: March 23, 2015, 02:59:33 AM »

I've been working on an 'adaptive soundtrack' for a new oculus rift game recently, here's the first peek at the final product…

https://soundcloud.com/matthewdear-1/world-of-geysers-loop
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« Reply #7 on: March 31, 2015, 01:03:58 AM »

The second loop of my 'adaptive soundtrack' for upcoming Oculus Rift game 'Pilgrimage'

https://soundcloud.com/matthewdear-1/cemetery-of-whales-loop
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« Reply #8 on: April 07, 2015, 01:43:04 AM »

The third loop of my 'adaptive soundtrack' for upcoming Oculus Rift game 'Pilgrimage'

https://soundcloud.com/matthewdear-1/the-deep-forest-loop
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« Reply #9 on: April 16, 2015, 12:41:47 AM »

The fourth and final track for upcoming Oculus Rift exploration-game 'Pilgrimage'! Watch this space...

https://soundcloud.com/matthewdear-1/the-underground-kingdom-loop
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« Reply #10 on: April 21, 2015, 01:08:43 AM »

A short audio mock-up for the UNity game Angry Bots, made for my Berklee Onlince course 'Game Audio Production with Wwise'.

All music, sound effects, ambience and dialog made by me.



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« Reply #11 on: June 08, 2015, 02:32:41 AM »

The third of a series of character themes I have written for game devleloper Randy Overholt (Prototeen), who on this occassion wrote the lyrics.

This song is for the Japanese character, Yuna:

https://soundcloud.com/matthewdear-1/theme-for-yuna
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« Reply #12 on: June 16, 2015, 12:04:35 AM »

I've been working on a endless runner demo recently. Omegalith features a rock golem running through the jungle to escape an enormous gloopy darkness!

Listen to the OST here, demo to be released later this week.

https://soundcloud.com/matthewdear-1/sets/omegalith-demo-ost
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« Reply #13 on: June 24, 2015, 02:13:15 AM »

I made a short demo video detailing my implementation using Wwise with Unity. All audio made and implemented by me.

Check it out here!



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« Reply #14 on: June 29, 2015, 12:36:20 AM »

Started a new project last week; writing music for upcoming side-scrolling MMO True Saga!

Listen to the first tune here:

https://soundcloud.com/matthewdear-1/true-saga-main-theme
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« Reply #15 on: July 07, 2015, 12:20:12 AM »

The second tune I have written for side-scroller 'True Saga'

This one is for a 'Port Town' level.

https://soundcloud.com/matthewdear-1/true-saga-port-town
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« Reply #16 on: July 13, 2015, 01:25:41 AM »

Here's another tune written for side-scrolling MMO 'True Saga'

This time, a chilled out smooth jazz number.

https://soundcloud.com/matthewdear-1/true-saga-sleepy-town-loop
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« Reply #17 on: July 20, 2015, 01:12:22 AM »

The next track for side-scroller 'True Saga'!

This one is more the 'Mountain Zone', featuring lots of percussion, and a flute (Y).

https://soundcloud.com/matthewdear-1/true-saga-mountain-zone
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« Reply #18 on: July 27, 2015, 12:55:05 AM »

My next track for 'True Saga'

This time it's for the 'Main Town'. A up-tempo jazz track, with some influence from Japanese Jazztronica music.

https://soundcloud.com/matthewdear-1/true-saga-main-town
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« Reply #19 on: August 24, 2015, 01:17:18 AM »

I've had a busy past few weeks, being on tour with my folk band Green Diesel.

But that's all finished now and I'm back at my home studio, looking forward to starting some new projects!


Something that didnt get uploaded before I left, the next track in my 'True Saga' OST.

https://soundcloud.com/matthewdear-1/true-saga-cave
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