This is a very early prototype, in twine to keep the narrative focus we're going for; it will probably become a point and click in later iterations.So you'll probably want to play some interesting but ambient/melancholic music to taste the experience more accurately(you'll need about 10-15 minutes), if you don't have anything on hand I recommend something like this:
http://youtu.be/rlWRiZo7T4I?t=10m5sspecific questions hiding in selection below to help keep your first taste clean.
game link:
https://dl.dropboxusercontent.com/u/55956513/playable%20prototypes/inevitable/Inevitable.html (system reqs:javascript enabled browser. it's just twine afterall)
1.
Generally, how did you react to the game?2.
Were you able to relate to the character?if not, what pushed you out?
3.
How many times did you play through the experience?
4.
Do you feel you were able to get a handle on the 'tick' of the game, like did you figure out that you could track the time you had left by looking at a clock after getting info from an outside source like the radio?
5.
Did Anything in particular frustrate you? How did you react to it?
6.
This is my first feedback request here, how could I do this better?