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879943 Posts in 33014 Topics- by 24384 Members - Latest Member: sassah

May 25, 2013, 10:00:49 AM
TIGSource ForumsDeveloperCreativeDesignAn Idea for a mmorpg
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Author Topic: An Idea for a mmorpg  (Read 3058 times)
Ajene
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« Reply #15 on: February 06, 2009, 11:31:39 PM »

lol that is kinda true

Quote
The people who play MMOs usually need a carrot, a stick, a loaded shotgun and much, much more (as contingency plans).
this was funny lol

Anyway, this project would be fun for me to make. And i've played a game that was kinda fun and was sorta like the game i was talkin about making (endless online)

My project is just a little hobby project, a learning experience, and something to test my skills. I also got ways to deal with the assholes in the game. Cause i know many games are poorly monitored.
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smn
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« Reply #16 on: February 07, 2009, 05:59:20 AM »

The game will just be a spot for people to come, waste time, and meet new people.
Whoa, now we're talking Habbo Hotel!
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Gainsworthy
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« Reply #17 on: February 07, 2009, 06:15:32 AM »

The game will just be a spot for people to come, waste time, and meet new people.
Whoa, now we're talking Habbo Hotel!

Har har har.*


I'm not a MMORPG guy, myself, and to top that off I also think a MMORPGuh needs to be killer if it wants ANY sort of chance at all. I was considering chiming in with a "Save yourself! Make a regular RPG!" post. Because lonely MMO's seem so very sad to me.


However, on further thought, we're indies. We have one agenda - our own. We make what we want to play, and our audience finds us. If it's weird, and niche, and off the wall, so be it. If it's normal, and similar, but fun and comfortable, so be it. You seem to see the risks, the problems and the potential shortfalls. After all this, you don't care, because, hell, you want a nice, simple MMO with a small, loyal audience. I say go for it.

 Beer!



*I really dig the Habbo artist's other stuff, though. And, to be fair, I played it for one day years and years ago simply for the crisp Iso styles. And still remember it.
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Maisnon!
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« Reply #18 on: February 07, 2009, 09:01:59 AM »

It's said before, and I will be blunt and say it again: it won't work.

It's too much like Habbo, and in fact, too much like real life.

I don't want to be pessimistic about this, but I don't think a lot of people are going to play it. It's hard to reach a lot of people, especially falling into the target group for this, simply because the other options they have are more fun / better developed, tested and perfected throughout the years, and already providing them with enough entertainment.
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Ajene
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« Reply #19 on: February 07, 2009, 11:16:59 AM »

Many games like this have been very successful, once again i tell you of one (endless online) i even use to talk with Gier (the maker of that game) and he told me tht many people told him aswell that it would work.

I'm not reaching for some hardcore mmo players, Its just a simple Isometric MMO where people can enjoy themselves.

I've played habbo and it'll be nothing like that. I'm surprised people compare it to that. I played habbo for about 2 days and it was boring. Wasnt much to do, Couldnt fight, couldnt do some type of craft. I was lost most of the time trying to find out what the hell there is to do in there.

Anyway, i still plan to do this soon just wanted to see what everyone thought of it. I know all the problems i will go through, the risks, and how hard it could be. and like Aaron said i really dont care, if i fail i will chop it up as a learning experience and possibly try it again in the future (i'm not one to give up)
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Maisnon!
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« Reply #20 on: February 07, 2009, 11:49:30 AM »

Than I wish you the best of luck with it Smiley
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