Ooh thanks everyone for the comments
Things have gone slowly recently but I should be getting back into development this week.
I think you're doing really well so far as it is - the ropes sound like a great idea, and look to be well-executed! Maybe you could have special, differently-colored ropes that also function as springs (where they launch you higher if you jump on them), or maybe ropes could be flammable to allow them to have some more puzzle applications. Just some food for thought.
I'm thinking about making all ropes (or vines, wires, cables, etc) spring the player higher, as it just seems to make sense especially now I've given them a bouncy anim when you jump off.
I don't want to take the game in too much of a puzzly direction, but flammable ropes is quite a nice idea for making them single-use or something like that. Also I could add classic moving obstacles to the ropes, like electric sparks moving along wires or something. Thanks for the suggestion
Something that would be cool is if there was a boss battle where you have to outrun the boss by rolling on ropes, jumping to different ropes, etc.
Yeah that would be great
I'd love to do a chase sequence and ropes would definitely feature in it.
This game is coming together so well! I think that the suggestions about the ropes sound pretty cool. Any chance of a demo?
I'm working towards it! I don't want to release anything that's not worth playing, so am spending a lot of time on it. At the moment I'm still working on level designs which should eventually form the demo levels.