Hi
DwarvenArtisan and thanks for the feedback!
Glad to read you've enjoyed the game.
* About the strange perspective, that was a big "theme" for us, but it's the better compromise between gameplay and good look we've found. It's used by other games, like Zelda or Binding of Isaac.
* To buy something, you need enough money of course, you can buy health items only if you're hurt, and you have to press [E] and not [Space] (copy-paste error
).
* I don't know if I'll implement the light radius in dark rooms in the future. I've though about using the staff with a special shot aura (like thunder or fire) as a torch. Well, maybe...
* Oh, you're right about the mouse! The GUI is brand new, we will have to think about what the mouse can do on it, and restrict the "fire" function of the mouse to the dungeon area.
We'll release a patch soon with bug fixes and full translation (German, Spanish and Russian are not 100%).