Hey everyone,
my name is Jesús Fabre and I work for Quadro Delta, creators of Pixel Piracy, as Community Manager.
The Finnish studio is looking for a pixel artist to do remote work for their next game Pixel Privateers (
). The dedication of the role would begin by 4h per day, but could be higher if necessary.
I leave here the description and a link to the file with the samples of the style of art that seeks to:
-The test consists on trying to match the style showcased in the images so the art can be seamlessly added to the game in addition to Nino's (our other artist) work.
-Mainly we need biome and character art, but ability to produce good looking particle effects in Unity is a plus.
-Also we may need some icons in the future.
-Doesn't have to be it all perfect, just props to see what the candidate can do.
You can download some samples for the test here:
http://bit.ly/1vBSyZA-Here you can download the game demo (version January 2015):
http://forum.quadrodelta.com/index.php?%2Ftopic%2F65-free-alpha-test-build-of-pixel-privateers-here%2FHere's an email you can Contact with your work samples:
[email protected]