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TIGSource ForumsPlayerGeneralLet's make a ridiculous game! (in our heads)
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Author Topic: Let's make a ridiculous game! (in our heads)  (Read 1898 times)
Geoff Moore
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« on: February 19, 2015, 11:52:46 AM »

Here's how it works!

Post one or more characters, mechanics, objectives, items etc for the game. If you can be bothered read other peopes posts and think about how the various elements will work together and then maybe someone insane will make the game and it will be the best worst game ever. I'll start:

Jane Killswitch is a cyborg assassin who has laser eyes which she can use to scan things (like a scanner) or play compact discs.

Run with it, people!
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Composer for multiple Steam and Itch-released indie games. Listen/contact: https://geoffmoore.co.uk

~Tidal
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« Reply #1 on: February 19, 2015, 12:02:46 PM »

William Ulric Terrence is a dark moon emoji, trying to find its destiny among the magical kingdom of instant messaging apps. A first-person shooter 3d platformer openworld. The soundtrack is made only of different phone rings.
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Cobralad
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« Reply #2 on: February 19, 2015, 12:58:53 PM »

This is from my spam bin:
Regular guys worldwide turn young sexy girls into cock craving nymphs
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MeshGearFox
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« Reply #3 on: February 19, 2015, 04:48:03 PM »

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rj
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« Reply #4 on: February 19, 2015, 06:06:32 PM »

The soundtrack is made only of different phone rings.

i'm doing this

also, thoughts: you can switch to a gone home style fpwalkemup where you're the person playing this ecchi point and click game about the nymphos and jane killswitch. the overworld lets you decorate a house and wear clothes and go about your shitty life and learn about your shitty life. the dumb emoji fps game is inside your phone
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Geoff Moore
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« Reply #5 on: February 19, 2015, 08:19:07 PM »

OMG it's all coming together

We're gonna be rich
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Composer for multiple Steam and Itch-released indie games. Listen/contact: https://geoffmoore.co.uk

~Tidal
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« Reply #6 on: February 20, 2015, 03:11:58 AM »

let's see how far we've come
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oahda
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« Reply #7 on: February 23, 2015, 06:35:04 AM »

i wish i was a fourteen-year-old boy like you guys too

then i would have found this thread entertaining
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~Tidal
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« Reply #8 on: February 23, 2015, 06:37:08 AM »

i wish i was a fourteen-year-old boy like you guys too

then i would have found this thread entertaining
what's your problem
 Yawn
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shinygerbil
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GET off your horse


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« Reply #9 on: February 23, 2015, 06:41:05 AM »

I'm already playing a ridiculous game in my head.


the GAME of LIFE


yyeeeeaaaaaaah


I also studied at the school of hard knocks, that is where I received my education.
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olücæbelel
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« Reply #10 on: February 23, 2015, 06:45:24 AM »

I'm already playing a ridiculous game in my head.


the GAME of LIFE


yyeeeeaaaaaaah


I also studied at the school of hard knocks, that is where I received my education.
you mean the one with cellular automatons or the one with fibonacci's number everywhere?
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Cobralad
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« Reply #11 on: February 23, 2015, 07:06:30 AM »

Quote
i wish i was a fourteen-year-old boy like you guys too

then i would have found this thread entertaining
Well, you can add your ideas. Why not explore cynical dehumanization by dick-pill advertizement?
Why not dive into the everyday life of a person whose job is to write spam mails?
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baconman
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« Reply #12 on: February 28, 2015, 12:51:32 PM »

FINAL IMPACT

A 2-player minimalist fighting game with 7 playable characters (one secret), that all have their own special-snowflake method of charging a super meter; such as mashing one button, alternating two of them, 360s with the joystick, holding down as many buttons as you can until it's full then releasing them; and then you pound your "Super Attack" button as soon as you can to finish them off.

Hidden character is "the Zen Master," whose meter charges slowly by itself - but here's the twist - she can use the *opponent's* meter to execute her move instead! So whichever meter builds up first, you can win by simply being the first to hit attack when it happens.


...now, we could do some "depth" by having one finishing blow cause a dizzy stun that you have to mash out of too; and have it be two super moves to win. But that's just unnecessary work, isn't it?
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Razz
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subtle shitposter


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« Reply #13 on: February 28, 2015, 01:34:13 PM »

durg
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~Tidal
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« Reply #14 on: March 01, 2015, 01:57:27 PM »

FINAL IMPACT

A 2-player minimalist fighting game with 7 playable characters (one secret), that all have their own special-snowflake method of charging a super meter; such as mashing one button, alternating two of them, 360s with the joystick, holding down as many buttons as you can until it's full then releasing them; and then you pound your "Super Attack" button as soon as you can to finish them off.

Hidden character is "the Zen Master," whose meter charges slowly by itself - but here's the twist - she can use the *opponent's* meter to execute her move instead! So whichever meter builds up first, you can win by simply being the first to hit attack when it happens.


...now, we could do some "depth" by having one finishing blow cause a dizzy stun that you have to mash out of too; and have it be two super moves to win. But that's just unnecessary work, isn't it?
damn i was expecting a NGE spoof
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Octrii
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computers


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« Reply #15 on: March 03, 2015, 04:27:09 PM »

i wish i was a fourteen-year-old boy like you guys too

then i would have found this thread entertaining

ALL GROWN UP

The heroic tale of a 15 year old game developer named Prisessa! Having grown past their immature years, they are now ready to create the ultimate game! But one thing stands in the way. An endless supply of amateur game developers, aged 14, bombards Princessa's favorite forum with inane posts encouraging childish things like emojis and soundtracks composed entirely of phone rings!! Play as one of over 1,300 intersectional demographic groups (excluding the 14boy sector) in a quest to strike down with great vengeance! Collect adult points for completing mundane yet essential tasks such as:

GOING TO THE GYM
DRINKING COFFEE
CALLING YOUR MOTHER
SCHEDULING A DENTIST APPOINTMENT
TYING KNOTS IN A LONG ROPE
SHOUTING "CARPE DIEM" AT YOUR NEIGHBORS
PLUCKING YOUR UNIBROW
JOB
LAWN AESTHETICS
TRIPPING OVER SMALL ANIMALS
THANKSGIVING ATTENDANCE
NOT BELIEVING IN GHOSTS
FILING TAXES

Will Prinsessa ever succeed in their quest for maturity in game development? Or will their attempt be smothered at the hands of infantile forum discourse!? Or will both happen?? I don't know! I didn't beat the game yet
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oahda
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« Reply #16 on: March 04, 2015, 03:22:12 AM »

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Razz
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subtle shitposter


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« Reply #17 on: March 04, 2015, 09:45:13 PM »

nice
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tok
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« Reply #18 on: March 07, 2015, 12:58:15 PM »

obviously you should be allowed to play as the sex robot rather than as the boring hero. the sex robots have a better character creator anyway.

http://www.dolldivine.com/
http://some-princesses.tumblr.com/ << i been playing with it, made some sex robots of my own
« Last Edit: March 07, 2015, 01:05:10 PM by tok » Logged
ProgramGamer
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aka Mireille


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« Reply #19 on: March 07, 2015, 01:25:20 PM »

You play as a literal piece of garbage in a landfill-like world and your goal is to increase your and other's self esteem through character interactions and puzzles.
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