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I also post about it on my twitterHi!
Araka is a game concept I've been working on for over a year. For a long time, I focused on design and story but have now shifted towards development. I'm inspired by games that are all about adventure and exploration, in particular Zelda and Oni. Right now my resources are limited so I'm focusing on nailing the core gameplay. My goal is to produce a vertical slice that can be extrapolated to multiple levels spanning a complete storyline.
The titular Araka is a future vision of modern day city (I'll keep it a secret as to which one, but you are free to guess). It is the seat of world affairs and, for a very specific reason, is very influential. However, to its denizens, it is far from perfect. Due to recent events, it is overpopulated, underpoliced, and heavily stratified. In a sense, it is both the best and worst of the world it inhabits. For this reason, it pushes the characters of Araka to the limit while testing their beliefs and virtues.
For now, I'll only reveal two characters:
The Main character and only playable character Dawn:
Her earliest memory is of killing her twin sister. Now a fugitive, she is trying to understand her past and what could bring her to do such a thing.
REDACTED (I'm not letting you know about me just yet - N) -
A mysterious man who seems to know Dawn and who's intentions are shrowded in mystery.
Sprites:
Gameplay will be 2d action but will also incorporate levels that feature exploration. I really really am inspired by zelda-type dungeons and want to push that game mechanic as far as I can take it. There will also be a story aspect but I'm thinking of ways to make it non-intrusive and voluntary. I really love game stories that are told with their sprites over cutscenes (a la FF6).
There might be some surprises too!
Right now I have an incredible sprite animator working with me. So more of what I post will be her work and hopefully in game gifs. We'll be working on Dawn's mechanics first then enemies, and other relevant NPCs.
Credits:
Creator/Director/Producer: Elliott Miller
Sprites:
Debbie Ekberg