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TIGSource ForumsCommunityTownhallForum IssuesArchived subforums (read only)TutorialsA series of tutorials about creating game
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mikhluz
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« on: February 24, 2015, 12:14:46 AM »

I want to introduce you a series of lessons about creating a game using Blender and Blend4Web engine.

Here you can try the game which will be discussed in the lessons.
http://forums.tigsource.com/index.php?topic=46453.0

https://www.blend4web.com/en/article/38 - Lesson about writing code to create an core for the game.

https://www.blend4web.com/en/article/41 - Creating a basic location and preparing models for them, as well as about the structure of files of the project.

https://www.blend4web.com/en/article/43 - In this article we'll consider assembling the game scene using the models prepared at the previous stage, setting up the lighting and the environment.

https://www.blend4web.com/en/article/46 - Lesson about adding mobile devices support and program the touch controls.

https://www.blend4web.com/en/article/50 - Lesson on adding some gameplay elements: red-hot rocks which fall from the sky and damage the character.

https://www.blend4web.com/en/article/54 - Lesson about the main stages of character modeling and animation.

https://www.blend4web.com/en/article/90 - In this article, we'll explain how to create environment FX and other details which make the game world more diverse and dynamic.

https://www.blend4web.com/en/article/94 - Lesson on creating interactive elements of the game with which the player will interact with.

https://www.blend4web.com/en/article/98 - In this lesson we'll speak about creation of enemies for the main character and about how to finally give a meaning to his existence.

https://www.blend4web.com/tutorials/examples/making_a_game_p7-12/game_example.html - Direct link to the game.


We periodically add new lessons about creating games so if you are interested don't forget to visit our page. https://www.blend4web.com

On our site you can find many other educational lessons on using Blender and engine Bledn4Web. https://www.blend4web.com/en/demo/

Download and try to make something of their own is completely free. https://www.blend4web.com/en/downloads/

To ask questions and get help with development you can on our forum. https://www.blend4web.com/en/forums/

Here official youtube channel where you can find some basic lessons about using Blend4Web engine. https://www.youtube.com/channel/UCgVGsZ5PqXeh7tnCXZ6sKxA
« Last Edit: March 03, 2015, 06:04:36 AM by mikhluz » Logged
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« Reply #1 on: February 27, 2015, 07:32:38 AM »

This is very cool! It's great to see Blender creations on browsers and mobiles.

Thanks for the wonderful resource.
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« Reply #2 on: February 27, 2015, 03:09:17 PM »

I concur. This one is getting bookmarked. A WebGL exporter for interactive Blender scenes is incredible, and could be very useful for producing some quick web games.
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mikhluz
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« Reply #3 on: March 03, 2015, 05:59:34 AM »



Good day to everybody! Pay attention to the fact that the new lesson about a making the Pytigor's Tale is out!

This article mainly explains the creation of the Golem. In the tutorial you can find the explanation about modeling and texturing, rigging and animation, and creating game level elements such as magical stones and obelisks.

Please pay attention! This article tells how to copy the result of physical simulation to the keys of the bone animation. It is a very versatile and effective method which can be used in many cases.

This is the last tutorial about the creation of the visual content of the first level. But you'll find much more interesting in the next lessons so don't forget to check the news block.

Link to the article https://www.blend4web.com/ru/develop_article/98
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mikhluz
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« Reply #4 on: March 19, 2015, 01:13:59 AM »

Good day! We are glad to introduce you another article about the Pyatigor's adventures. This time we will talk about a very important thing in any game project which is not directly related to the WebGL and the Blend4Web. We talk about the game character voicing!
We briefly describe how we do it in our team, what kind of hardware and software we use, and how you can implement this with the Blend4Web engine.

Have a nice reading and listening!

https://www.blend4web.com/en/article/105 - direct link to the article.

You can leav your comments about the article here on on our forum.
https://www.blend4web.com/en/forums/topic/387/
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mikhluz
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« Reply #5 on: March 26, 2015, 12:12:24 AM »

We made a short video tutorial on the comparation of two vertex normals editors: Blend4Web vertex normals editor and Blender Normal Edit modifier. It can be interesting not only for Blend4Web users but for everyone who works in Blender and in the game industry.

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mikhluz
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« Reply #6 on: April 02, 2015, 12:44:40 AM »



We are glad to present you a new video tutorial within the Capri project blog. This video demonstrates the full process of production and preparation of 3D models for the Blend4Web engine on the example of large flower pots.


Link to the article.



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mikhluz
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« Reply #7 on: April 13, 2015, 02:14:12 AM »



In this article you can find the video of Pelargonium flowers modelling. These flowers were made for the pots which modelling process you can observe in the video of the previous issue of our blog.

The creation of organics in the game industry is quite complex and often demanding, therefore we've provided some additional explanations which you can find below the video in the article.

Link to the article



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mikhluz
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« Reply #8 on: April 20, 2015, 01:20:40 AM »

New tutorial about creating artificial intelligance for enemies is out. It's from series of Pytigor's Tale game making tutorials ant it's more suitable for programmer than for 3d artists.
https://www.blend4web.com/en/article/119 - link to the article.
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mikhluz
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« Reply #9 on: May 19, 2015, 01:40:01 AM »

Good day to you! The next article of the Capri project blog series is out. This article includes a video about a very interesting Blend4Web engines effect which allows to simulate the effect of the wind on objects, such as trees or other plants. Have a nice view.

Link to the article.



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mikhluz
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« Reply #10 on: June 02, 2015, 12:57:10 AM »



Good day everyone. We want to present to your attention a very informative article. You will find two videos with the pine trees and bougainvillea flowers make of in it. It contains detailed information on the Wind Bending technology as well. Also, there you will find specific examples of plants geometry creation, its optimization, the particle system with flowers and leaves setup and much more.

Links to the article





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mikhluz
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« Reply #11 on: June 23, 2015, 11:36:06 PM »


Example of using vertex normal editor on tree. On the left - a tree with default shading, on the right - the same tree with edited normals.

Example of some new functions.

With new 15.06 Developer Preview of Blend4Web engine, we releases a ne vertex normal editor and detailed tutorial whow to use it. With this new normal editor you can edit vertex normals of objects and then use it any way you like: in Blend4Web engine, in Blender Game Engine, export to Unity3d and so on.

https://www.blend4web.com/en/downloads/ - link to the engine downlaod page. If you need only the normal editor then just download an addon.

https://www.blend4web.com/en/article/131 - link to the tutorial
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