I'm working on a game called
Adopted, which is a first-person, single-player exploration game where you play as Luchador, a recently rescued Boston Terrier who must navigate the relationships and problems of his three human owners - Marisa, Wyatt, and Laurel - on the day before Marisa and Wyatt's wedding when all hell seems to be breaking loose. You can sniff to discover your owners' secrets, then bark, chew, and fetch to manipulate them and the environment and get them to make the choices you want. The human AI will respond to your actions in believable manners, and through their responses the actions you take will have an impact on the story. We're using the GOAP architecture for our AI and the delayed branching technique to allow the player to influence the story. Oh, and we're also gonna have Oculus VR support!
If that sounds interesting, Adopted is now on Kickstarter, and we could use your help! We've hit 9% funded in the first 24 hours and we're trying to keep the momentum going. You can back us
here and vote for us on Steam Greenlight
here.
Thanks for reading!