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TIGSource ForumsCommunityTownhallMemorynth - Lost in the labyrinth of memory
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Author Topic: Memorynth - Lost in the labyrinth of memory  (Read 385 times)
Spidi
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« on: March 09, 2015, 12:44:38 PM »



Hi everyone,

Have not been a member for too long, so here is another short introduction:
I'm Tamás Karsai, an aspiring hobbyist game developer from Hungary, and I've been lurking here for ages.
Last week I've finally completed my first game project and I've decided to register here and become an active member in the game development community.

It is a simple memory game called Memorynth.
You have to guide your wizard apprentice out from a tricky labyrinth, and you have to rely on your mind (or luck :D) to succeed.

You can get the game here, it's set to pay what you want, so it can be tried out for free:
http://spidi.itch.io/memorynth

Some technical and art specs:
I programmed the game in C# using the XNA framework.
Made the art using GIMP 2.
Used Audacity for editing / finalizing generated sound effects and music.
Found some fitting music under public license, to make it complete.
A lot of code was reused from my unfinished hobby projects written in the last couple of years.
It took a little less than two weeks of full-time work, expanded over the last two months in my spare time.

I'm interested in hearing feedback, just to have a better picture what could be or should be improved.
As mentioned on the itch.io game site, I'm still thinking about doing an update for it, but in the meantime, I'm eager to open a development log here and jump onto my next game project. Let us wait and see...

Thank you very much, if you try it out. Hope you enjoy!
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