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TIGSource ForumsJobsCollaborations[PLC] The Final Stand looking for animator and modeler!
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Author Topic: [PLC] The Final Stand looking for animator and modeler!  (Read 474 times)
andrnick7
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« on: March 13, 2015, 05:06:14 AM »

Hey Tigsource members,
We're an indie game development company working on "The Final Stand," a multiplayer survival game inspired from multiple survival game mods like battle royale, minecraft survival games, and other survival mods. We've been working on the game for almost two years and we're going to release in the Q1 of this year on Steam alongside Alienware. The payment is post launch compensation, you'll be paid after the game goes on Steam which is in in April of 2015.
 
If you're looking for a hefty project to put on your portfolio and have the possibility of landing a full-time position with us - this is the game to join with a very close deadline!
 
Check out the game: http://steamcommunity.com/sharedfiles/filedetails/?id=241750254
About the game: http://thefinalstandgame.com/about/

Here are some screenshots from a recent build (we're still tweaking shaders, lighting, and gameplay):
http://i.imgur.com/m2Yo2dJ.jpg
http://i.imgur.com/kGfKOYp.jpg
http://i.imgur.com/azY5SBj.jpg
http://i.imgur.com/QBympAC.jpg
 
Interested in joining? Great! We're looking for the below job positions to be filled below:

Animator - Priority
  • Able to work with existing rigs and create a new rig, if needed
  • Experience with 3rd person animations and 1st person animations
  • Willing to finish the 4 sets of 3rd person animations left, shouldn't take long at all.
  • Experience in transferring .fbx's or animations to be used in a game engine (we can provide a little refresher, if needed).

3D Environment Modeler
  • Experience with hard surface and organic modeling
  • Experience Kitbashing and create modular assets using tilesets
  • Ability to create both high and low poly models based on concept art or references
  • Ability to create both hand-painted and photo-sourced texture maps: diffuse, spec, normal, alpha, and emissive
  • Strong skills with Maya and Zbrush
  • Strong eye for detail natural environments

How To Apply
So if you're interested in joining our team, email [email protected]. If you didn't see a job position that pertains to you but would still like to offer your services, don't be afraid to send us an email - we'd love to see if we could have you on the team! Please send a portfolio and just the job title with whatever you're applying for. Don't be afraid to apply, we're very responsive and willing to give everyone a shot!
 
- Hadey Mohammed (Lead Game Designer)
Facebook: https://www.facebook.com/TheFinalStandHG
Twitter: https://twitter.com/HellaGamesEnt
Email: [email protected]
Website: www.thefinalstandgame.com
Steam Greenlight link: http://steamcommunity.com/sharedfiles/filedetails/?id=241750254
IndieDB: http://www.indiedb.com/games/the-final-stand
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