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TIGSource ForumsJobsOffering Paid Work[PAID] 3D Artist (Low-Poly, multiple props, artist input needed)
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Author Topic: [PAID] 3D Artist (Low-Poly, multiple props, artist input needed)  (Read 738 times)
Koobazaur
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« on: March 15, 2015, 11:58:46 PM »

 EmbarrassedHey Guys  Gentleman

Looking for a talented 3D Artist, Modeler and Texturer to help develop and improve my Second Indie Game "Karaski: What Goes Up..." The artist will create a number of textured 3D models and have a lot of freedom in helping defining the visual style of the game  Grin

Description and Requirements
  • Modeling, UV Unwrapping and Texturing of 3D objects (preferably in Blender)
  • Low-poly / paper-y / cartoony style with Slavic and Steampunk themes
  • Examples: furniture, bathroom objects, equippable lockpick, structural beams, characters etc.
  • Several more complex props may be required (i.e. a whole zeppelin, a mechanical contraption, etc.)
  • Provide suggestions for improving the look and artstyle of the game.
  • Experience with modeling for Unity a plus.
  • Attend weekly Skype or GChat team meetings
  • Able to work independently while delivering on weekly/monthly milestones

Time Commitment: 10-15hrs / week
Duration: 2-4 months
Location: Remote, work-from-home
Compensation: DOE, on the lower side (limited budget, sorry guys Sad

Ready to help make an awesome game? Hand Point Right Apply Right Here!  Hand Point Left


About the Game
Karaski is an open-ended, story-driven adventure onboard a damaged Airship investigating suspects while trying not to become one yourself. Deus Ex meets Clue with a bit of Telltale

You are onboard a 1920s Airship while a nefarious plot to bring it down unfolds. Each suspect has a secret and unique personality you can uncover in a nonlinear manner via dialogue, breaking into their rooms, drinking with them, or even pissing them off. But getting caught snooping around will rise your suspicion and the passengers might start doubting you! Your interactions shape your own backstory as well as future outcomes. Different playthroughs can lead to different results.





Screenshots
 
« Last Edit: March 16, 2015, 12:11:02 AM by Koobazaur » Logged
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