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TIGSource ForumsDeveloperPlaytestingUltra Space Battle Brawl DEMO - Redefining pong and action game
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Author Topic: Ultra Space Battle Brawl DEMO - Redefining pong and action game  (Read 811 times)
snowkie
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« on: March 21, 2015, 09:17:03 PM »


Hi Guys! I've been developing this project for about a month now.
The idea is to redefine a classic pong game and combine with action game / brawling elements to give  excitements and adds personality.
This game targeted for PC, Mac and Linux.

What is Ultra Space Battle Brawl?
Ultra Space Battle Brawl is an arcade multiplayer dueling game about people playing baseball in space and destroy stuffs... and don't give a damn
Think of it like Pong and Strider make a baby..
You have to hit your enemy's minions while you defend yours.
So if you're a button-mashing junkies in need to settle some dispute with your buddies, friends, bff, ex or whatever, this game might be of your interest.

So, here's some screenshot of the game



I've released the DEMO on http://mojiken.itch.io/usbb
Feel free to download it!
Please send me some feedback and suggestion as I'm open to expand this project further with some new cool features (hopefully).
Thanks in advance Everyone!  Coffee

UPDATE March,26th 2015
Release Notes ver. 0.2
- Adding ball trail effect on Ultra
- Adding player movement animation
- Adding Fullscreen/Windowed mode
- Adding ESC keys to close program
- Adding blinking minions when minon hp < 2
- Adding health bar
- Better ball collision
« Last Edit: March 26, 2015, 01:28:28 AM by snowkie » Logged

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« Reply #1 on: March 23, 2015, 09:26:19 AM »

Heya,

I tried this just now... needless to say, playing solo is not fun xD.

I like the aesthetic a lot and the concept is pretty cool... it reminded me a bit of lethal league... was that an inspiration as well? Of course I cannot judge the competitive merit of the game as I did play by myself.
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snowkie
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« Reply #2 on: March 25, 2015, 08:11:12 PM »

Thank you for testing! :D

Yes, playing solo sure kinda awkward  Cheesy I haven't implement AI yet.
I want to focus on the core gameplay mechanic first.
Actually, the main inspiration of the game is simply "pong", i want to kinda mix it up with action/beat em up game.
Yes, Lethal League is also one of the inspiration but, i want to differ the mechanic so people get the different experience from it
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