Hello!
I've listened to the feedback I got from beta-players and now the game got drastically more dynamic and fun – thanks!
What I've
changed:
– removed jump button for more dynamic gameplay
– changed 'space turn' gesture to swipe down – this avoids confusion with drawing jump vector
I've also added
two new journey modes:
– 60 seconds journey – 2D time attack mode generating one platform ahead for quick and dynamic journey; make as much jumps as possible in one minute and hit the high-scores!
– endless journey – 3D endless mode generating two platforms ahead for calm and well considered journey; make as much jumps as possible until the first fall and go for a high-score!
I'd love to hear your impressions and if you'd like to play it, just PM me your email to get an instant TestFlight invitation!
See it in action in a new trailer!
Thanks for taking a look!
Tom
Website:
http://grako.czuby.netFacebook:
http://www.facebook.com/SpaceBoxGameTwitter:
http://www.twitter.com/SpaceBoxGame