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TIGSource ForumsCommunityTownhallSong of Horror. An old-school inspired, third person survival horror.
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Author Topic: Song of Horror. An old-school inspired, third person survival horror.  (Read 1674 times)
Protocol Games
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« on: March 28, 2015, 12:24:42 PM »

Update! We have returned to Kickstarter! Come see for yourself!




And now it is the time for a formal Song of Horror introduction!


The Game

Song of Horror is an old school inspired, third person survival horror, evocative of the eternal fear of what cannot be understood. Take control of up to 16 characters who have been dragged, throughout time, into a story for which they are not prepared.

The game is being made for PC/Mac currently, but we aim to reach as many platforms as we can reasonably reach.


The Beginning

It’s an ordinary Friday in the life of Daniel Noyer, washed-up advertiser and former entrepreneur who has fallen on hard times lately. Currently the lowest of the low at a publishing house, you receive an urgent, yet seemingly straightforward assignment: to find the company’s most important client, the renowned writer Sebastian P. Husher, who hasn’t been heard from in weeks.

Upon your arrival at Husher’s mansion, you realize something’s wrong. The lights, still turned off at the onset of nightfall, reveal that no one is home. The dog, warned about at the entrance, is nowhere to be found. The main door, left ajar, hints at a hallway drowned in shadows.

And an eerie, haunting melody, pierces a thundering silence.



The Features


  • A Thrilling, Movie-Like Experience

Join Daniel in a spine-chilling tale of horrors. Unravel a dreadful mystery of deep, unknown roots, a mystery threatening to destroy him.

  • Automated Cinematic Cameras

The use of automated mobile cameras along with a collection of unsettling music themes ensure that the tension remains constant and relentless.

  • 16 Playable Characters

Control Daniel as well as several other men and women, both acquaintances and strangers. They will explore an array of locations, designed by actual architects, solving riddles while avoiding an untimely end. How far will each of them go? Who will continue their tale alongside Daniel? That is up to you.

  • Normal, Everyday People

No heroes, no supermen, no superwomen. Real-life, ordinary folks. From the advertiser to the sales director, from the alarms technician to the doctor and the shop clerk. None of them can make it on their own.

  • Careful Exploration

The devil’s in the details, or so they say. Each clue might have a meaning; every observation can be crucial. There is no prize for first arrival at the end line; the prize is to arrive at all.

  • Life is Fleeting

There is no health nor sanity bar. The only thing that matters is: can you continue? If you crumble midway, will the next character make it?

  • Death Has Many Doors (And It Is Permanent!)

There are no combats, but that doesn’t mean you don’t have to fight. There are no enemies, but that doesn’t mean you aren’t being hunted. There are no defenses, and yes, that does mean you must run, hide, and do whatever it takes to survive. If a character falls, he or she is out of the game for good!


The Screenshots

Some screenshots, taken with love Blink













Social Media

Song of Horror Website (English)
Song of Horror Website (Spanish)
We have Facebook, Twitter and Youtube!!
Come also check us out at IndieDB



Feel free to speak your mind and share any comments and/or opinions you might have. They are all welcome Smiley.
« Last Edit: November 04, 2015, 01:08:26 PM by Protocol Games » Logged
Protocol Games
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« Reply #1 on: April 22, 2015, 10:26:11 AM »

We have a gameplay video coming very soon! For the time being, we wanted to offer an appetizer in the form of this mini-preview video Smiley.


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« Reply #2 on: April 29, 2015, 11:32:18 AM »

Here it is! Big day today, as we have released a new gameplay video! Check it out here!

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« Reply #3 on: May 09, 2015, 08:16:19 AM »

And here is our full, 12-and-a-half minute gameplay video! Enjoy the Husher Mansion in all its dark splendor.

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« Reply #4 on: May 27, 2015, 11:22:23 AM »

A little screenie to pave the way for our upcoming Kickstarter trailer! (we're campaigning starting on one of the first days of June!)  Wink

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« Reply #5 on: June 05, 2015, 07:34:48 AM »

Great news folks! We are now on Kickstarter with a brand new trailer! Care to check us out?

And here is another screenshot to round it up Smiley. We have also launched a Greenlight campaign!

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« Reply #6 on: June 17, 2015, 08:42:18 AM »

Update! We got Greenlit in 5 days! Here are a couple more shots.



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« Reply #7 on: November 04, 2015, 04:06:36 PM »

We have returned to Kickstarter folks! Check us out Beer!!!

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