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TIGSource ForumsDeveloperTechnical (Moderator: ThemsAllTook)Max Image Resolution - Desktop games
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Author Topic: Max Image Resolution - Desktop games  (Read 655 times)
Sigma
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« on: April 08, 2015, 08:08:48 AM »

Hi all,
     Just need some info on how to plan image resolutions for desktop release. For mobiles i usually get a 2k x 2k resolution image from artist and then i scale down those images as required. Its the first time i'm planning to release my game on Steam for Desktop PC's. I would like to know, whats the max image resolution u guys consider while developing desktop pc games.

in a better term max and min screen resolution to consider.

All helps are highly appreciated Smiley
« Last Edit: April 08, 2015, 08:31:27 AM by Sigma » Logged

Polly
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« Reply #1 on: April 08, 2015, 10:39:22 AM »

Taken from Steam ( March 2015 ) ...

1920 x 1080 34.08%
1366 x  768 26.64%
1600 x  900  7.59%
1280 x 1024  5.57%
1440 x  900  5.18%
1680 x 1050  4.99%
1360 x  768  3.06%
1024 x  768  2.43%
1280 x  800  2.14%
1920 x 1200  1.73%
1536 x  864  1.55%
2560 x 1440  1.09%


So 1024x768 as minimum and 1920x1080 as "target" / maximum seems sensible .. for 2D native-resolution bitmap-based games ( such as Peggle ). For 3D, retro ( and other ) games it's usually a different story.
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Sigma
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« Reply #2 on: April 08, 2015, 11:09:40 AM »

thank u man, thank u a lot. I just need those numbers thats all.
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