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TIGSource ForumsCommunityJams & EventsTIGJam 2009: Midwest
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torncanvas
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« on: February 16, 2009, 12:45:47 PM »

A group of us in central Iowa have been organizing game jams under the Iowa Indie Game Jam name for a year and a half now.  We'd love to get more people involved, especially those from this lovely community.  What do you guys think about having a Midwest game jam?  We're planning on next weekend, Feb. 27th - March 1st.

We'd like to host the game jam at the Intuition Games office in Ames, Iowa, which has tons of extra space for people to spread out:  http://www.flickr.com/photos/aeiowu/sets/72157613567295956/

And to kick off the game jam, we'd like to throw a Dinowaurs release party.  Assuming there are enough people attending, I might be able to get a local micro-brewery (Olde Main) to supply some great, local FREE BEER, since they're trying to get their name out there.

Thoughts?
« Last Edit: February 16, 2009, 12:48:55 PM by torncanvas » Logged

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« Reply #1 on: February 19, 2009, 02:29:36 PM »

butthole! right as i leave iowa!   Angry

i'll let my brother and his friends know
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« Reply #2 on: February 19, 2009, 03:11:25 PM »

Yes, spread the word!  BTW, what's the etiquette on this?  Are we free to just say "it's a TIGJam now!" or is there some sort of gavel-pounding process?
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« Reply #3 on: February 19, 2009, 03:39:55 PM »

Yes, spread the word!  BTW, what's the etiquette on this?  Are we free to just say "it's a TIGJam now!" or is there some sort of gavel-pounding process?

I'm not sure what the rest of the original organizers think (Matt Wegner, Jeff Lindsay), but as far as I'm concerned, if they just sort of "spring up" all over the place, I think that'd be great! Hand Thumbs Up Left
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« Reply #4 on: February 19, 2009, 11:17:59 PM »

I think a little TIGJam just sprung up in my pants...

 Cool

You're all invited!
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« Reply #5 on: February 20, 2009, 07:42:08 AM »

I'll be there.
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« Reply #6 on: February 20, 2009, 09:22:05 AM »

Which one?  The pants jam, by any chance?  Well, hello there!
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« Reply #7 on: February 22, 2009, 09:18:12 PM »

Are there any transportation options for people without cars?  Such as a bus or train station?
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aeiowu
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« Reply #8 on: February 22, 2009, 11:07:20 PM »

Are there any transportation options for people without cars?  Such as a bus or train station?

you could take a bus to des moines and meet one of us there. ames is 30 minutes north by interstate. PM me if you decide to do this and we'll work something out.

Also, it's quite possible our jam's theme will include the cockpit compo. and... mike might bring steel battalion and we'll throw it up on the 56 inch.  Well, hello there!
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« Reply #9 on: February 24, 2009, 03:07:12 PM »

every jam needs a poster:

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torncanvas
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« Reply #10 on: February 24, 2009, 03:21:35 PM »

Sexy poster ya got there.

Good news!  The Dinowaurs release party has become a combination release party and dinosaur costume party!  And we got the go ahead to serve alcohol.  Beer!  I'm working with Olde Main right now to come to some sort of solution for them providing beer.

And we're gonna work on cockpit games during the jam.
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« Reply #11 on: February 24, 2009, 03:21:51 PM »

it's the most beautiful TIGJam poster ever.
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« Reply #12 on: February 27, 2009, 09:15:45 AM »


IT HAS BEGUN!
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« Reply #13 on: February 27, 2009, 03:54:31 PM »


YOUR SOUL IS MINE
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torncanvas
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« Reply #14 on: February 27, 2009, 05:16:18 PM »

TIGJam Midwest is kicking off soon!  And...by the looks of it we're gonna have some cosplay Smiley
« Last Edit: February 27, 2009, 10:30:22 PM by torncanvas » Logged

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« Reply #15 on: March 02, 2009, 12:22:32 PM »

Despite it's relative obscurity, TIGJam Midwest was a big success anyway!

It all kicked off with the Dinowaurs release party/dinosaur costume party.  Some friends stopped by with awesome costumes, and shot nerf guns at each other.  Photos:
http://flickr.com/photos/aeiowu/sets/72157614318064127/





As Greg's poster indicates, the overall jam was centered around the Cockpit Compo.  We had about 10-12 devs there total.  Here was the breakdown:

Andres from 8monkey Labs (Darkest of Days) was there working on a flight simulator in the style of the classic Chuck Yeager game.  He didn't finish a game, but at this point he has the ability to move the phone around to pilot the plane, a 3d terrain, low-res graphics (128x128), texture loading, and a half-drawn cockpit complete with joystick hands that will eventually move.

Paul from Phantom EFX (Reel Deal Slots/Casino games) was there working on a solar system simulator game where the player takes the form of an apprentice god who's trying to create planets and a stable solar system.  On top of it all, this game runs in Maya itself.  We decided it was appropriate for the compo since Maya was the cockpit. Tongue  A brief video of it can be found here: 



Alan from Lightning Toads (IGF Finalist 3D Lawn Darts), Tyler from Brainpower Labs (iBonsai), and a few others were working on Brew Bots.  That's a top-down robot-battling game where players can design their own bots, create and import Python scripts for AI, and then throw them in a pit to battle them to the death.  The AI uses Verve, Tyler's library which utilizes neural networks and other fancy AI stuff to learn behavior in real-time and become a more badass robot.  They were able to set up a basic version of the game and have a battle with incomplete AI, which Tyler won.

Justin and Jason from Griffle were there working on a cockpit game that resembled Tie Fighter, but used the Facebook API so that you could shoot pictures of people in your friends list that were flying through space.

And lastly, Greg, Mike, and I were working on Monseigneur Cockburn: The Judgening of 1933 (Play MCTJ 1933 here).  Basically what happened was that we wanted to test a first-person-pecking mechanic, and Mike decided to take the opportunity to learn Papervision with it.  It just worked, we fell in love with Papervision, and MCTJ 1933 was born as the result of our man-love.
« Last Edit: March 02, 2009, 12:59:59 PM by torncanvas » Logged

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« Reply #16 on: March 02, 2009, 01:43:40 PM »

Nice! Looks like it was a fun time Smiley
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« Reply #17 on: March 03, 2009, 05:05:56 AM »

Aw, I missed this.  I could have driven up to Iowa if I was cool and checked the boards more often.  It's great you guys had a fun event.

 I believe that the midwest is always in need of more TIGS-ing.   Gentleman
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« Reply #18 on: March 03, 2009, 09:56:09 AM »

We'll definitely be having another TIGJam this year, and probably even as soon as a few months from now.  Despite being in Iowa, our community is actually quite active.

I would expect it to be some time in April/May, since that will likely be when people get itchy enough to do it again. Tongue

It would be an honor to have you there, Golds.  And I'll make sure to post a thread here a little sooner next time.
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« Reply #19 on: March 03, 2009, 06:16:09 PM »

Great job on this, guys!  I'm sorry, I meant to post it on the front page along with a review of Dinowaurs, but I didn't have the time.  I'll make sure I advertise the next one better for you.
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