Cytracia is a 2D top-down multiplayer RPG. The game is centred around a stranger in a foreign world (the player).
Prologue:
Non-natives are referred to as Cytracians and are not so easily accepted by the locals. Cytracians must explore this unknown land and learn everything they can about their surroundings. With this knowledge, they can decide what path to take, how to behave and how to further themselves.
Features:
- Increase your power by defeating the natives found across this huge unknown world, surrounded by mystery.
- Learn new traits, traits can be found from the artefacts left by the native elders. You can even find natives that can teach you traits, willingly or not, you decide.
- Fight different natives: trolls, lizard people and more.
- Earn reputation with different clans within the natives.
- Find powerful items from killing or befriending the natives. Or, stumble upon rare and powerful items locked away hidden.
Online Features
- Play alongside your friends and other players across different servers.
- Characters can be brought over to any server.
- PK (player killing) in most areas.
- Bounties and rewards against dishonourable PKers.
What platforms will Dire be available on?
- Windows (Win7, Win8, Win10)
- Linux
- MacOS
Dev History:
Cytracia as been under development since August 8 2014. The game engine has been written from scratch in C# using SFML.NET.
Who are the developers?
Programmers:
- Joel Craig (Gleade) - Currently the soul developer of Cytracia.
Screen Shots:
Early mockup
Game Art #1
Game Art #2