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TIGSource ForumsDeveloperPlaytestingUnnamed 2d platformer
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bootant
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« on: April 25, 2015, 02:26:37 PM »

I'm working on new 2d platformer (inspired by Super MeatBoy, Tetris and The Impossible Game).
I'm going to release this game on Mac, Windows, iOS, Android and Linux.

Please try my game. You can download the game and level editor for Windows: HERE or for Mac: HERE






you can watch video:




Your feedback is very appreciated!

« Last Edit: May 15, 2015, 07:42:08 PM by bootant » Logged
Quicksand-S
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« Reply #1 on: April 25, 2015, 04:06:29 PM »

I was surprised that it was an automatic-running game, considering you mentioned Super Meat Boy. It worked decently, though.

-I didn't like how I was picking up stars, but then at the end of each level I was ranked using stars. Why are you using stars twice with completely different meanings?

-It was also unclear how many stars I needed to collect for each ranking.

-Why does the sound start muted? Some people might not realize sound is implemented yet.

-Wall-jumping felt really good the first time I tried it. Later, with more acceleration, it goes from "too easy" to "insanely hard to control anything" and becomes a bit annoying. I hated level 7.

-The camera should probably show things farther ahead, especially when wall-jumping at high speed.

-This game really feels like it needs a quick Reset button. It's too easy to hit a wall and end up going the wrong way when you would rather just restart and try again.

-I didn't like the blind jump in level 5.

-When the falling blocks came into play, sometimes they fell while I was still moving across them. I think it happened most often when I was moving left, but I'm not sure.

-I really like how much control I have over my jump height. Most of the jumping feels pretty good.

-Sometimes the character sticks to ceilings. It seems like you're not setting upward velocity to zero upon hitting a ceiling. Is that intentional? It causes weirdness like a slingshot effect if you go around a ledge from below.



The editor:

-How do I erase things? It seems like Right-click is the obvious choice, but maybe that's used for something already.

-I didn't like having to switch to Move mode all the time. Why not let me hold the middle mouse button and drag to move the camera?

-Being able to click and drag to draw lines of blocks would be nice.

-I would've liked to be able to select multiple objects to change "paint" or move whole clumps of ground/enemies.



It's not my type of game, but I thought it was pretty good. Apart from the insane wall-jumping speed, it feels pretty comfortable and responsive to play. The editor could use some streamlining, but what's there works just fine (and was useful for getting past annoying levels).
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bootant
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« Reply #2 on: May 02, 2015, 06:03:54 AM »

thanks a lot for your feedback.
i am very busy fixing all these issues.
hopefully i will upload a new version in a day or two
thanks!
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Ronsho
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« Reply #3 on: May 05, 2015, 11:37:02 AM »

For some reason it wouldn't open on Yosemite for me, gave an error.
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bootant
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« Reply #4 on: May 06, 2015, 01:32:12 PM »

For some reason it wouldn't open on Yosemite for me, gave an error.

i think this happens because SDL2 framework is not installed on your computer
i use SDL2, SDL2_image and SDL2_mixer frameworks
i will bundle these frameworks with my application in the next build
my fault


thanks for feedback
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bootant
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« Reply #5 on: May 08, 2015, 09:07:23 AM »

For some reason it wouldn't open on Yosemite for me, gave an error.

i think i fixed this problem
uploaded a new version
could you try it gain?
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bootant
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« Reply #6 on: May 12, 2015, 12:16:51 PM »

I uploaded a new version.
Could you try it?

I was surprised that it was an automatic-running game, considering you mentioned Super Meat Boy. It worked decently, though.

It was also inspired by Tetris and The Impossible Game.

Quote
-I didn't like how I was picking up stars, but then at the end of each level I was ranked using stars. Why are you using stars twice with completely different meanings?

Good point. I will fix it in the future.

Quote
-It was also unclear how many stars I needed to collect for each ranking.

I added an indicator showing collected and remaining stars.

Quote
-Why does the sound start muted? Some people might not realize sound is implemented yet.

Because it was muted on my machine and I added this config file into archive.

Quote
-Wall-jumping felt really good the first time I tried it. Later, with more acceleration, it goes from "too easy" to "insanely hard to control anything" and becomes a bit annoying. I hated level 7.

Fixed it. It does not move with this insanely speed.

Quote
-The camera should probably show things farther ahead, especially when wall-jumping at high speed.

Fixed it. Camera show things farther ahead.

Quote
-I didn't like the blind jump in level 5.

Fixed it too by moving camera farther ahead. I modified this level too.
This level supposed to teach you how to jump further.

Quote
-How do I erase things? It seems like Right-click is the obvious choice, but maybe that's used for something already.

There is X icon in the right bottom corner of screen to switch to delete mode.
Also I added right click to delete things.

Quote
-I didn't like having to switch to Move mode all the time. Why not let me hold the middle mouse button and drag to move the camera?

You don't need to switch modes anymore.
I can use Shift + Left Mouse Down to move.
Control + Left Mouse Down to zoom.
You can also use mouse wheel for zooming

Quote
-Being able to click and drag to draw lines of blocks would be nice.
-I would've liked to be able to select multiple objects to change "paint" or move whole clumps of ground/enemies.

I'm still working on these features

Quote
It's not my type of game, but I thought it was pretty good. Apart from the insane wall-jumping speed, it feels pretty comfortable and responsive to play. The editor could use some streamlining, but what's there works just fine (and was useful for getting past annoying levels).

Thanks a lot.
Appreciate your feedback
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bootant
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« Reply #7 on: May 15, 2015, 02:44:20 PM »

recorded a video:



« Last Edit: May 15, 2015, 07:42:21 PM by bootant » Logged
bootant
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« Reply #8 on: May 20, 2015, 03:55:27 PM »

uploaded a new version

anyone wants to try it?
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Suedeash
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« Reply #9 on: May 29, 2015, 07:28:48 AM »

uploaded a new version

anyone wants to try it?

I'll try it, man! PM me.  Smiley
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