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TIGSource ForumsPlayerGamesthe tedium of violence as progression
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Author Topic: the tedium of violence as progression  (Read 15324 times)
MeshGearFox
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« Reply #240 on: June 09, 2015, 05:23:02 PM »

http://www.hardcoregaming101.net/nanatsukaze/nanatsukaze.htm this thing, forever, btw.
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gimymblert
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« Reply #241 on: June 24, 2015, 07:01:00 PM »

http://www.cracked.com/article_18389_the-5-most-widely-believed-wwii-facts-that-are-bullshit.html
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Uykered
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« Reply #242 on: June 24, 2015, 11:31:51 PM »

A good article on dehumanization: http://www.polygon.com/2015/6/24/8834027/video-game-violence-dehumanization
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jamesprimate
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« Reply #243 on: July 04, 2015, 12:32:28 AM »


damn that was fantastic!


here is another: http://femhype.com/2015/06/30/fight-club-how-masculine-fragility-is-limiting-innovation-in-games/
« Last Edit: July 04, 2015, 12:37:56 AM by jamesprimate » Logged

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