1,203 backers are currently pledging $32,003 CAD (71.11% of goal). Less than $13,000 CAD to go.
Here are updated graphs for
Power Drive 2000:
http://i.imgur.com/ZuLiUb2.pngThe campaign has accelerated a lot since the demo's release on May 24th (Dark purple bar). There was a video uploaded by the
Super Best Friends Play on May 27th. With so much momentum gained the current run could just get funded. Even if it just missed its goal the chances for a reboot look good.
More backers are occupying the $37 tier than the $24 tier. That is still a bit unusual for that range in the rewards structure. The soundtrack is at the $37 tier and the artists behind it are one of the biggest strengths of the project. It feels like that isn't the only reason. It looks like the $37 tier is also popular because many backers won't upgrade beyond it.
There is a significant drop in the number of backers from the $37 to $50 tier. The $50 tier is for a poster and actually the price is higher than $50 for most backers because most backers aren't Canadian. For U.S. backers they need to pledge $58 ($8 more for shipping) and international backers need to pledge $66 ($16 more for shipping). The $86 tier for the t-shirt has the same situation with shipping. It is not too bad to have such high shipping costs because it is worse to lose money on reward tiers, but many international backers only want digital-only rewards to avoid the hassle of things like customs and U.S. backers are usually the ones that get to pay the least for shipping.
Adding a new tier with digital-only reward content somewhere after the $37 tier could get some backers to shift their pledges up. The hard part can be brainstorming what that content can be such as a Kickstarter-exclusive car skin, getting a custom audio message with C.A.T. reading a line, being told about a secret area/mode/cheatcode, etc. The campaign may get funded without having to insert new reward tiers. Add-on rewards are also an option to consider, but these can make the backer survey more complicated.
Over the last 9 days there have been a good number of Reddit posts from various users. I did not see a post yet on Reddit's /r/kungfury.
Kung Fury just released on YouTube, so that could be beneficial timing for this campaign. The moderator of that subreddit could be messaged for approval to post there. There is the option to look into a character cameo put into
Power Drive 2000 even if it just a character's voice. Even a retweet from the
Kung Fury director could generate a good number of views for the project.
Power Drive 2000 currently looks like it would need a total of about 1,650 backers to reach 100% funded. It is possible to make it, similar campaigns have been able to do 500 backers in the last 48-hours, but it looks like it will be very close. The example often given for how a campaign can come alive near the end is
Legend of Iya. For this to happen the backers need to help create a strong social media surge. It is important for the project creator to not go quiet on the final day. It can be okay to post multiple project updates on the last day. In the past some failed campaigns that were close never posted updates on the final day until they were over. Existing backers who might have upgraded their pledges didn't realize know how much was remaining. Keeping backers aware of how little is left to go can also motivate them to go out and share the project link.
If each current backer upgraded by $10.80 the campaign would be funded. Once that amount drops to $5 per backer a campaign can be fairly confident the fill in the missing funding on the final day.
Good luck.