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TIGSource ForumsJobsCollaborationsInterface designer needed for PC strategy game.
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Author Topic: Interface designer needed for PC strategy game.  (Read 518 times)
runestonegames
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« on: May 08, 2015, 05:50:14 AM »

Runestone Games Limited is an independent software development company based in London.  Since 2004 we have specialised in developing interactive content for mobile devices such as phones, smartphones, tablets and eReaders.

We have recently focused on games for PC/Mac/Console and our puzzle game 'Mystery Castle' has recently been approved on Steam Greenlight and approved by Microsoft for release on XBox One.

We are now looking for an artist/visual designer to contribute to a second game that has been in development for a couple of months.  It is a strategy game in which the player attacks computer systems around the globe, stealing money whilst avoiding detection.

The role would primarily involve interface design, icons etc. and making everything look polished with nice effects everywhere. So - no pixel art, tiles, sprites or anything like that!  However, experience working with Unity would be an advantage.

For the right person with a good eye for this type of work, I would expect the project to be relatively undemanding.  However, we are looking for someone to become part of the team and help with trailers, Greenlight page etc.  I hope this would be a good opportunity for someone who is not established in the industry to contribute to a game and work with an experienced (albeit small) developer.

Of course, if you are interested I can provide a lot more detail.  But a game like this would be a good guide to the amount and nature of work required:

http://www.ndemiccreations.com/en/22-plague-inc

Exact terms would be negotiable, and depend on the person.


Thanks for your time, Jonathan Fisher.
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