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TIGSource ForumsDeveloperArt (Moderator: JWK5)Artwork for Salad Fingers Game. Is it good enough?
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campride
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« on: June 19, 2015, 09:40:18 AM »









« Last Edit: June 21, 2015, 12:55:32 PM by campride » Logged
lobstersteve
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« Reply #1 on: June 25, 2015, 03:12:48 AM »

the blurry background (the ground) looks very out of place, in comparisson to the other cartoony stuff.
otherwise it looks ok i guess.. try to keep the style unified everywhere.
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Muffinhat
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« Reply #2 on: June 25, 2015, 02:10:16 PM »

Just curious, were these assets drawn yourself?
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campride
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« Reply #3 on: July 20, 2015, 08:16:49 PM »

Sorry for the huge delay.  Thanks for the feedback lobstersteve.

@Muffinhat The owner of Salad Fingers, David Firth, provided some of the assets, however I had to redraw much of it, due to some quality issues. Additionally, all new stuff not seen in the Salad Fingers show was drawn by me. I think it looks much more pleasing now. Have a look see.















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Muffinhat
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« Reply #4 on: July 25, 2015, 11:28:28 PM »

David Firth himself gave you the assets? That's pretty awesome. As for critique, I like the UI design for the most part since it blends well with Firth's wacky art style. Assuming this is a 2D point and click or something of the like, the perspective in the shots could use a little bit of work, such as the placement of the nettles and seeds in screenshots 1 and 2, respectively, but that's really all I have to say. Good work so far!
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