New updates:
/*f awarding points for time at end of level + placeholder results screen
/*f make time count down instead for simpler results score
/*b change enemy death color
/*b explosion smoke needs to appear quicker
/*b explosion smoke less transparent at start
/*b explosion smoke on top of player
/*b change imp death animation
/*b let ZombieTankTurret explode on death
/*b slowdown bug with too many enemies
/*f enemies no longer follow player off screen
/*b make smoke darker
/*b make smoke come sooner
Version 0.2.2.1 (demo on itch.io):
/*g replaced crate and cloaking device graphics
/*b zombies can walk on top of the tank
/*b re-arranged objects positioning ontop of one another (player under tank, etc)
/*b if player has input while transitioning levels or dying, auto-walking bug occurs sometimes
/*f added basic Title Screen code
Screenshot:
First "secret" of the game, for those of you who need any early pick-me-up.