Hi there,
I would like to ask if any of you have ever worked together with a small publisher or marketing firm for handling the distribution of your indie title?
I'm thinking about putting my next title in the hands of a small publisher, because I seriously lack the necessary skills in that department, but I don't have much knowledge nor experience in this topic.
Was the collaboration fruitful, did they deliver on their promise, did working with them removed the difficulty/stress of marketing?
If you could share your thoughts and experience I think that would help a lot!
Br.
I've never worked directly with a publisher, so take my opinion with a grain of salt. That being said...
I wouldn't suggest using a publisher unless you know for a fact that they can offer something you can't do in terms of marketing or release. For instance, if you're having a hard time getting through Greenlight. Or if they can guarantee an LP from a big Youtuber or a review on a big site like RPS. Not sure how they would guarantee that. Sounds questionably ethical to me. But, point being, if they can do something you can't.
Getting press from small sites and LPs on small channels is easy. Certainly not worth paying a percentage of your income for. What's more, if it's just marketing you're after, some publishers offer marketing packages that you just pay a fee for, rather than having to split your income.
I've self-published both my Steam games, but I've been considering paying for some marketing recently. Getting the attention of bigger channels and bigger sites is rather difficult, unless you get lucky. And even then, there doesn't seem to be much of a "business relationship" with certain channels. One of my free games was moderately popular with Let's Players for awhile. Yet I've been unable to even get a reply from many of those channels since. Nope, apparently the genuinely awful slapdash RPG Maker game Five Nights at Fuckboys deserves that spotlight more.
tl;dr
I'd be very wary of using a publisher unless you know they can do something that you can't do yourself, and you know that thing will be worth the cut they take. Otherwise, just publish it yourself, and pay for marketing out of pocket if needbe.