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« Reply #15 on: February 27, 2009, 09:32:57 AM » |
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i want xrhodes now. so bad.
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In a world where ugly babies rule supreme...
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György Straub
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« Reply #16 on: February 27, 2009, 10:47:07 AM » |
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i want xrhodes now. so bad.
irony?
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« Reply #17 on: February 28, 2009, 04:05:42 AM » |
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nope.
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In a world where ugly babies rule supreme...
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György Straub
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« Reply #18 on: February 28, 2009, 05:03:10 AM » |
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nope.
cool. sorry.=) it's just a 2D framework (and by an amateur)... (then again, Microsoft had just came out with Direct 2D, so who knows ( he seems to - but I'm very off topic (and need to close a couple of parentheses (too)))). I'll release XR someday, but recently it's been just changing way too much. On the bright side, there was a name update and some relevantness dumped into the threadhead.
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« Reply #19 on: February 28, 2009, 06:04:01 AM » |
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You tell me if you need someone to try it out :D
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György Straub
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« Reply #20 on: February 28, 2009, 08:47:27 AM » |
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You tell me if you need someone to try it out :D
I do actually, thanks for offering to help.  I just have to get it together first and that means documentation too. Okay, I've got working collision detection (again) plus fixed a bug in view rendering that resulted in objects being visually well below you whilst still colliding with them. I'll just build the demo for windows and post it.
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increpare
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« Reply #21 on: February 28, 2009, 12:40:14 PM » |
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osx demo crashes on my macbook
28/02/2009 20:39:24 [0x0-0x145145].com.yourcompany.Chariot[41748] dyld: Library not loaded: @executable_path/../Frameworks/SDL_image.framework/Versions/A/SDL_image 28/02/2009 20:39:24 [0x0-0x145145].com.yourcompany.Chariot[41748] Referenced from: /Users/increpare/Downloads/TragediusDemo01_OSX/Tragedius.app/Contents/MacOS/Tragedius 28/02/2009 20:39:24 [0x0-0x145145].com.yourcompany.Chariot[41748] Reason: image not found 28/02/2009 20:39:25 com.apple.launchd[74] ([0x0-0x145145].com.yourcompany.Chariot[41748]) Exited abnormally: Trace/BPT trap
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György Straub
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« Reply #22 on: February 28, 2009, 12:57:24 PM » |
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osx demo crashes on my macbook
28/02/2009 20:39:24 [0x0-0x145145].com.yourcompany.Chariot[41748] dyld: Library not loaded: @executable_path/../Frameworks/SDL_image.framework/Versions/A/SDL_image 28/02/2009 20:39:24 [0x0-0x145145].com.yourcompany.Chariot[41748] Referenced from: /Users/increpare/Downloads/TragediusDemo01_OSX/Tragedius.app/Contents/MacOS/Tragedius 28/02/2009 20:39:24 [0x0-0x145145].com.yourcompany.Chariot[41748] Reason: image not found 28/02/2009 20:39:25 com.apple.launchd[74] ([0x0-0x145145].com.yourcompany.Chariot[41748]) Exited abnormally: Trace/BPT trap
thanks for that Stephen, fixed it now, new link is in the threadhead. (mehopes)
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« Reply #23 on: February 28, 2009, 01:07:29 PM » |
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works now.
the banking doesn't quite feel right to me...it's too...linear, I think; i think you could make it a bit more responsive.
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György Straub
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« Reply #24 on: February 28, 2009, 01:17:57 PM » |
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thanks for checking.  what do you mean? make banking "accelerating"? limiting the amount of it (stop at +/- 30 degrees or so)? making the reset faster? something else? (btw it's been an effect that's solely visual, and been on and off the game, might end up off it, or I might include an option to turn it off/on.)
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« Reply #25 on: February 28, 2009, 01:19:43 PM » |
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what do you mean? make banking "accelerating"?
i think that might do it.
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Fuzz
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« Reply #26 on: February 28, 2009, 01:58:38 PM » |
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I really like how it has a "2D in 3D" feel. The movement feels great, too. 
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György Straub
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« Reply #27 on: February 28, 2009, 02:14:26 PM » |
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we've gots Windows version! I really like how it has a "2D in 3D" feel. The movement feels great, too.  thanks.=) I think the movement will change a lot, I might bring back gravity which I eliminated while debugging the collision detection, and I'll try to tweak the banking.
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György Straub
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« Reply #28 on: March 03, 2009, 10:35:17 AM » |
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they're coming. 
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Fuzz
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« Reply #29 on: March 03, 2009, 04:25:36 PM » |
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What are they?
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