Hey all
We are looking for a coder who is very familiar with Unity and C# to work on a new game we are developing for Steam,
Best Buds VS Bad Guys. It uses the tech we developed for our game
Life of Pixel, so everything is in place for handling the various levels, user controls, leaderboards, achievements and so on.
What we need are additional combat elements and a few more level features added, plus additional enemy & boss AI.
The game style is 2D pixel-art platformer; influences include Megaman, Metroid, Turrican, and classic run and gun Arcade machines. You can see some early level art here:
https://www.behance.net/gallery/26799743/Best-Buds-VS-Bad-GuysYou can find out more about Life of Pixel on Steam here -
http://store.steampowered.com/app/327260/We also intend to Kickstart this game, so there would be two phases to the development – first a Kickstarter build, then moving on to the final release build.
We will also be releasing on consoles – Wii U and Xbox One, although we will handle the conversions internally.
The role is revenue share based – and you would receive a percentage of Steam sales, Kickstarter earnings (if the Kickstarter is successful) and console earnings.
If you are interested in discussing further, please send me an email to:
[email protected]Richard Hill-Whittall
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