Watch preview :
Hello !
I've started Colosseum Fighter over 1 year ago now and I think it's time to post on TIG
, forgive my English, I'm a french guy.
I use GameMaker studio, make code, art, and music, but my brother also takes part in art and he makes all character illustrations for the stage mode ( something like 100+ really cool character illustrations )
It's our first serious game project, and we work during our free time, hope you'll like it and will have fun !
THE GAME Colosseum Fighter is a nervous 1- 4 Player brawler with blood, sand and gladiators ( like any other gladiator games ), it also has a stage mode with waves, playable in cooperation at 1-2 players
You can customize your fighter with haircuts, faces, weapons and skin colors, most of the weapons have specific stats, speed, range, damage and some have special effect ( boomerang, ice staff, etc. ), you can create a big variety of characters, and they will be saved for the next time you play
GameplayThe game is playable with keyboard or gamepad ( I've just be able to test with xbox 360 gamepads ) you can move, jump, crouch, attack, roll, and launch your weapon and shield. You can easily change your weapon during fight, the shield protects you if you don't move and you can throw a kick in the air, health is represented by hearts ( you can grab meat or a burger to regain health ) and shield icons ( tunic, helmet, armor and shield give 1 armor point )
Versus mode This mode is especially for multiplayer, play with your friends, family, dog and more, but you can also play against an AI with different levels of difficulty, spectators launch items into the arena to help (sometime kill) you, some special events can take place, like a spectator joining the fight, tigers or arrow rain, the goal is to take all lives of the other players/teams and have the best score
Stage mode In this mode you must overcome all waves, you can play with a friend, but it's also fun and challenging on your own, and it's the only way to unlock all customization elements (haircuts, faces, weapons, etc.), the difficulty increases gradually and peaks with the final boss
The 6 best highscores are saved, you can try to unlock all elements of the game and make the best time in this mode
ReleaseThe game will probably be releasing before the end of the year for
Windows, and surely
Mac and
Linux,
demo coming in the next days.
The next months I'll work to finish the stage mode, all waves, final boss and ending and some other details and after that, we will really near the release
Thank you for your attention ! I'd be happy to answer any questions you might have
SCREENSHOTS