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danny34
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« Reply #211 on: March 23, 2012, 05:25:51 AM » |
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GameDev Studio (Fast, Easy, Efficient. GameDev Studio is a FREE game development environment that can be used by anybody. It was developed to make game development easy and fun. It is easy to use, and has an open source engine.) http://gamedevstudio.yolasite.com/Silent Walk: RENAISSANCE (Creating 3D First Person Shooters is fun. But how about adding your own game logic to the game? With Silent Walk: RENAISSANCE you can easily improve your 3D game to the next level.) http://www.silentworks.hu/swr/index.php
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danny34
Level 1
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« Reply #212 on: March 26, 2012, 10:39:30 AM » |
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Platinum Arts Sandbox Free 3D Game Maker (It is fun, free, open source and makes it easy for kids and adults to make their own games! The goal is to make it accessible to kids but also powerful enough for full game projects. With a simple click and roll of a mouse wheel users can modify the world however they want.) http://www.sandboxgamemaker.com/Tutorials: http://www.youtube.com/playlist?list=PLC3ECC86CFC567663
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« Last Edit: March 26, 2012, 05:36:48 PM by danny34 »
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ajf
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« Reply #214 on: April 11, 2012, 05:42:32 AM » |
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For Game Maker I think Gang Garrison 2 ( http://ganggarrison.com/) should be put as a game of note just to point out it can be used for quite complex multiplayer games.
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moi
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« Reply #216 on: April 22, 2012, 11:29:01 PM » |
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1997 called, they want their everything back
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lelebęcülo
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ajf
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« Reply #217 on: May 10, 2012, 05:10:36 AM » |
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1997 called, they want their everything back Yup, look at the platform support: AmigaOS3, MorphOS, WarpOS, AmigaOS4, AROS i386, Microsoft Windows. Additionally, Hollywood can save programs for these platforms: Mac OS (10.4 and up, PowerPC & Intel), Linux (Intel & PowerPC)
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Hoope
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« Reply #218 on: May 10, 2012, 06:23:27 AM » |
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1997 called, they want their everything back Yup, look at the platform support: AmigaOS3, MorphOS, WarpOS, AmigaOS4, AROS i386, Microsoft Windows. Additionally, Hollywood can save programs for these platforms: Mac OS (10.4 and up, PowerPC & Intel), Linux (Intel & PowerPC) I just downloaded it for fun, the examples in the "cracktro" folder are totally 
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14113
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« Reply #222 on: May 25, 2012, 04:04:03 PM » |
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Quick 'n easy gcc assembly output inspector: http://gcc.godbolt.org/?
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in fact, i prefer unpleasant forums
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danny34
Level 1
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« Reply #223 on: June 04, 2012, 05:03:08 PM » |
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Moscrif (Moscrif is a set of cross-platform development tools dedicated to building mobile applications and 2D games run on smart mobile devices with operating system such as: IOS, Android, Samsung bada, Windows Mobile, Symbian. Moscrif contains compiler, parser, interpreter, virtual machine and debugger. Language used for coding is JavaScript. Moscrif SDK also includes integrated development environment.) http://moscrif.com/doc/introduction
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Player Ʒ
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« Reply #224 on: June 05, 2012, 07:39:26 AM » |
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Semi-related. http://en.wikipedia.org/wiki/GNU_Compiler_for_JavaDirectly to machine code? Holy crap, why can't other major Java developers look into that? Although... However, after start-up, Java code compiled by GCJ does not necessarily execute any faster than bytecode executed by a modern JIT-enabled JVM. This is true even when GCJ is invoked with advanced optimization options such as -fno-bounds-check -O3 -mfpmath=sse -msse2 -ffast-math -march=native; in this case, the compiled program may or may not surpass JVM performance, depending on the operations performed by the code in question.[5] Just loads faster. Not exactly that noticeable.
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