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TIGSource ForumsDeveloperTechnical (Moderator: ThemsAllTook)Programming Languages and Compilers (WIP)
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Author Topic: Programming Languages and Compilers (WIP)  (Read 270405 times)
Noogai03
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« Reply #260 on: July 09, 2013, 12:10:55 PM »

Torque 2D became MIT open source software on 5 Feb 2013:
http://www.garagegames.com/community/blog/view/22166/6#comments

Torque 2D
(Torque 2D is an extremely powerful, flexible, and fast open source engine dedicated to 2D game development. The MIT licensed version of Torque 2D is now available on GitHub.)
http://www.garagegames.com/products/torque-2d


Torque is great, although I dislike the editor. Frozen Synapse uses Torque (probably 3D) to great effect - a great game with excellently-pulled-off graphics.
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So long and thanks for all the pi
nikki
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« Reply #261 on: July 09, 2013, 12:44:54 PM »

Quote
I believe that GameMaker Studio will become a professional tool for professionals in game industry. Say goodbye to interpreter.!

Yes! and other beliefs in this world include:

- fluffy cloudy heaven with angels and harps and dead missed relatives
- quite a few virgins when you suicide-bomb yourself
- grey aliens
- a new world order that knows how to secretly govern the total of the planet
- a fat man riding a carriage with reindeers in the sky
- some bunny who hides eggs.

- and your belief in GameMaker Studio.

Please, as a prototype tool it might be great, to make the real version of a game it probably is not.
bye!
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Sansduke
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« Reply #262 on: August 18, 2013, 11:24:45 AM »

I didn't read every page of this thread so I don't know is this was suggested before. But you could add LÖVE. It is written in Lua and pretty nice to work with and high level.
https://love2d.org/
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danny34
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« Reply #263 on: September 05, 2013, 03:38:59 PM »



Built-in 2D support will be in Unity3D 4.3.
Introduction video:




The news is from their official website:
http://blogs.unity3d.com/2013/08/28/unity-native-2d-tools/


« Last Edit: September 05, 2013, 03:50:29 PM by danny34 » Logged
danny34
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« Reply #264 on: September 16, 2013, 01:40:16 PM »

Duality
(Duality is a flexible 2D game framework written entirely in C# – and it’s here to make things a little easier for you. It provides both an extensible game engine and a visual editor to match. There will be no need for a level editor, testing environment or content manager because Duality is all that by itself. And best of all: It’s free.)
http://www.fetzenet.de/blog/?page_id=697

Videos:
http://www.youtube.com/user/Fetzenet?feature=watch
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InfiniteStateMachine
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« Reply #265 on: October 21, 2013, 07:32:50 AM »

Comparison of cross-platform frameworks (emphasis on mobile)


http://www.research2guidance.com/r2g/Cross-Platform-Tool-Benchmarking-2013.pdf
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Brainswitch
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« Reply #266 on: October 25, 2013, 12:43:05 AM »

Duality
(Duality is a flexible 2D game framework written entirely in C# – and it’s here to make things a little easier for you. It provides both an extensible game engine and a visual editor to match. There will be no need for a level editor, testing environment or content manager because Duality is all that by itself. And best of all: It’s free.)
http://www.fetzenet.de/blog/?page_id=697

I've used Duality a bit, last year so it wasn't as feature complete as it seems to be now (there was no saving implemented back then etc). But I liked it, it's quite a lot like Unity but completely focused 2D and more extendable.
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pelle
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« Reply #267 on: October 26, 2013, 10:23:07 AM »

Going to try a game in Clojurescript. Very nice language, but not sure about stability or performance yet (hopefully good enough for turn-based2d at least).
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Prads
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« Reply #268 on: November 07, 2013, 10:51:52 PM »

A year ago I wrote this programming language called Despair (I know the name sucks Wink ). I wrote it as a programming challenge and the language is meant to be easy for game developers to use. It doesn't have good performance and has some bugs (don't have much time to fix it right now) but it is quite useable to create small games. I created a breakout clone using it.
If you want to check it out here is the link: http://www.pradsprojects.com/despair.html
That link contains the Virtual Machine, Compiler and IDE as well as a link to the breakout game and language documentation.
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danny34
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« Reply #269 on: November 16, 2013, 06:54:23 AM »

The Unity3D 4.3 version (with 2D support) is released!
http://unity3d.com/unity/whats-new

Unity 4.3 - 2D Game Development Walkthrough


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danny34
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« Reply #270 on: November 22, 2013, 07:58:19 AM »

Clickteam Fusion 2.5 will be released on 4 Dec 2013:
http://store.steampowered.com/app/248170
Feature list:
http://community.clickteam.com/threads/82845-Fusion-2-5-feature-list

Gamemaker Studio Standard is now free:
http://gmc.yoyogames.com/index.php?showtopic=601328

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danny34
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« Reply #271 on: November 29, 2013, 06:56:12 AM »

GamePascal
(It is a new game development system. It’s a cross-platform solution for game development in Object Pascal. If you love Pascal, if you love game development and need a cross-platform solution that is simple and elegant, lightweight yet effective, GamePascal aims for this and more.)
http://gamepascal.com/
Facebook
http://facebook.com/gamepascal
Twitter:
http://twitter.com/gamepascal
Youtube:
http://youtube.com/gamepascal


GameBuilder Studio
(GameBuilder Studio is a true cross-platform visual game creation tool built to make it easy for anyone to create sophisticated 2D games and easily deploy those games across mobile and online platforms. Users create games using our intuitive visual development tool and an online marketplace which houses all the game resources they will need to finish a game.)
http://gamebuilderstudio.com/
Facebook:
https://www.facebook.com/gamebuilderstudio
Youtube:
http://www.youtube.com/user/gamebuilders
Twitter:
https://twitter.com/gamebuilders


MEGAKERMA Game Maker
(MEGAKERMA Game Maker is a new and free 3D game creation system. You can create puzzle solving, adventure, explorer style games or 3D presentations, exhibitions or any other interactive applications.)
http://www.silentworks.hu/mk/index.php
« Last Edit: December 04, 2013, 04:56:46 PM by danny34 » Logged
danny34
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« Reply #272 on: December 02, 2013, 03:02:10 PM »

If you have upgraded to GameMaker Studio Standard version from GameMaker Studio Free version recently. You will receive an email from YoYo Games. You can grade to GameMaker Studio Professional version with USD25 dollars only. The deadline is 6 Dec 2013:


"Special offer just for you!

For a limited time we are offering you the unique chance to upgrade your copy of GameMaker: Studio Standard to GameMaker: Studio Professional for $25. That’s 50 percent off!

This limited time offer is available until Friday December 6, 2013 so hurry over to www.yoyogames.com and enter your GameMaker: Studio Standard Licence Key to purchase the world’s best 2D game creation software at a fraction of the cost!

YoYo Games"
 

( Differences between various versions of GameMaker Studio:
http://help.yoyogames.com/entries/21944703-Which-Version-Of-GameMaker-Studio-Is-For-Me- )
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danny34
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« Reply #273 on: December 06, 2013, 06:45:35 AM »

Clickteam Fusion 2.5 has been released. The old version (Multimedia Fusion 2.0)is in Humble Sale in this week with several games made with Multimedia Fusion. Get them and pay what you want!!! Furthermore, upgrade price to Clickteam Fusion 2.5(standard version) is USD39.!
https://www.humblebundle.com/weekly
http://community.clickteam.com/threads/83463-Surprise!-It-s-a-Humble-Bundle!
http://community.clickteam.com/threads/83336-Fusion-2-5-Upgrade-Pricing

Here Are 167 Indie Games Made In Multimedia Fusion!!!!!!
http://indiestatik.com/2013/12/03/167-games-made-multimedia-fusion/
« Last Edit: December 09, 2013, 09:45:31 AM by danny34 » Logged
danny34
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« Reply #274 on: December 16, 2013, 04:23:48 AM »

A free download promotion of a game design ebook based on Construct 2 was done at the end of Nov( from 29 Nov to 30 Nov ). A recent post from this ebook's author(OnlineMerijn) in this thread said that another free download promotion of this ebook would be done soon. Pay attention to the following thread if you want to obtain this free ebook:
http://www.scirra.com/forum/amazon-is-giving-away-free-cs2-gamedesign-book_topic81198_page1.html

Edit:
I have read another new post from this ebook's author(OnlineMerijn) in the above thread. This ebook will be free on this Friday(24 hours). Don't miss this chance.
« Last Edit: December 16, 2013, 02:17:28 PM by danny34 » Logged
danny34
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« Reply #275 on: December 19, 2013, 05:03:51 PM »

The multi-platform programming language Monkey's name is changed to Monkey X. The old demo version of Monkey is replaced by the new free version of Monkey X. This new free version is with HTML export and Windows desktop export. You can make and release commercial HTML games and commercial desktop Windows games with this new free version!!
http://www.monkey-x.com/Community/posts.php?topic=7637&page=1

Full version of Monkey X supports these targets:
http://www.monkey-x.com/Monkey/targets.php

Crypt of the Necrodancer is a game made with Monkey. This game is one of the 2014 Independent Games Festival Finalists. ("Excellence in Design" and also "Excellence in Audio")
http://monkey-x.com/Community/posts.php?topic=7755
http://www.igf.com/02finalists.html
http://www.igf.com/php-bin/entry2014.php?id=4085

« Last Edit: January 09, 2014, 06:20:47 PM by danny34 » Logged
danny34
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« Reply #276 on: January 21, 2014, 07:20:57 PM »

SpiderBasic
(SpiderBasic is a new commercial program from the creator of PureBasic. For now, they are targeting major browsers (firefox, chrome, ie and safari) in their lastest versions. In the long run, Android and iOS support could be added as subsystems to be allow to create native applications or game with SpiderBasic!)
http://www.purebasic.fr/english/viewtopic.php?f=14&t=58020
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danny34
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« Reply #277 on: February 17, 2014, 06:35:20 PM »

RTS Creator
(RTS Creator enables anyone to create their very own Real Time Strategy game with no prior coding experience. You can create a variety Real Time Strategy style games including the following - Classic, Adventure, Tower Defense, Space, 2D.)



http://steamcommunity.com/sharedfiles/filedetails/?id=223060487
http://www.rtscreator.net

Godot Game Engine
(Godot is a fully featured, open source, MIT licensed, game engine. It focuses on having great tools, and a visual oriented workflow that can export to PC, Mobile and Web platforms with no hassle.)
http://www.godotengine.org/wp/
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jacopious
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« Reply #278 on: February 17, 2014, 07:18:51 PM »

I know it's not really popular these days, but I prefer doing stuff in C++. It's what I'm most versed in, and it gets the job done.

As for frameworks, cocos2d is really nice if you're making a game for iPhone or iPad. It's written in Objective-C, but you can still write your game in C++ and use it, although the beauty of your code will be questionable to say the least. There's also cocos2d-x, which is a port of cocos2d project to C++, so you can use that, too. It's especially useful if you need to run your game on different platforms (i.e. iOS, Android, web browser, etc.).
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AirTime
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« Reply #279 on: February 23, 2014, 03:14:52 PM »

It's good to know there are programs for making games other than just programming in <your language here>, especially for newbies, who have little or no programming experience. Thanks for posting dude.
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