Hello,
I'm looking to find help developing an indie 2D RTS game called
World's Aftermath.
Particularly, I'm looking for someone who can
generate normal maps to be used with the lighting/shading of all of our game's objects. There is likely
several hundred different sprites that require high-quality normals created for them. We have the system in place to load these normal maps in, but lack the understanding and proficiency to create these properly.
Please contact me via the following email address if you are interested (I do not check here too regularly):
james (at symbol) worldsaftermath (period) com. Please be sure to include examples of any experience you believe qualifies you for the position.
Regards,
James