onedreamer
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« on: July 14, 2015, 09:04:43 PM » |
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About The GameOne Dreamer is a platformer/puzzle/story type game (not sure what genre it falls into) about a gamedev who loses his sanity. I've been working on it for over a year with 2 friends providing the voice acting and soundtrack. The game will be heavily influenced by lucid dreams and such. The game was greenlit on Steam (14th, July 2015). I'm planning a release late 2016 for Mac, PC and Linux with hope for a port to PS Vita and possibly PS4. StoryAn aspiring independent game developer named Frank searches for inspiration by entering the twisted world of his own consciousness through lucid dreaming. However the deeper he goes, the more disconnected he becomes from reality and the more he contemplates his own existence. Links:
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jctwood
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« Reply #1 on: July 15, 2015, 12:41:49 AM » |
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This is giving me a lot of sword and sworcery vibes, really beautiful so far and I adore the desktop simulation!
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onedreamer
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« Reply #2 on: July 15, 2015, 01:04:01 AM » |
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Thanks JctWood, I'm a big fan of S&S and their soundtrack, but not that into point and click type games. Also heavy dialogue games kill me thats why I opted to give voice acting a try!
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Eniimal
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« Reply #3 on: July 15, 2015, 02:39:54 AM » |
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The art style reminded me Sword and Sworcery and the narration made me think of Bastion The game is really beautiful, good luck with your kickstarter !
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Mr. Levich
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« Reply #4 on: July 15, 2015, 09:30:40 AM » |
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Looks really good and promising. Stylish, I would say
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onedreamer
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« Reply #5 on: July 22, 2015, 04:46:16 PM » |
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Mocking up a weird level? Maybe an underwater dream?
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Odorias
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« Reply #6 on: July 22, 2015, 07:36:17 PM » |
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Beautiful game! Congratulations on being greenlit! When are you expecting to release?
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onedreamer
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« Reply #7 on: July 22, 2015, 11:36:30 PM » |
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Beautiful game! Congratulations on being greenlit! When are you expecting to release?
Thanks Ordorias! Late 2016 on PC, MAC, LINUX and PS Vita with a possible PS4 launch depending on whether or not the Kickstarter is successful.
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Odorias
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« Reply #8 on: July 27, 2015, 07:10:05 PM » |
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Beautiful game! Congratulations on being greenlit! When are you expecting to release?
Thanks Ordorias! Late 2016 on PC, MAC, LINUX and PS Vita with a possible PS4 launch depending on whether or not the Kickstarter is successful. Awesome! I ran a successful (but very modest) Kickstarter. Let me know if you want any pointers :D
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onedreamer
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« Reply #9 on: July 27, 2015, 10:54:56 PM » |
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Awesome! I ran a successful (but very modest) Kickstarter. Let me know if you want any pointers :D
Hey dude, I'd love some pointers. I just checked our your Kickstarter looked awesome. I'll pm you
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onedreamer
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« Reply #10 on: July 31, 2015, 06:28:14 PM » |
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4 more days of Kickstarter to go with 39% of funding still needed. Anyone have any tips? Its safe to say this will be me for the next few days...
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Voltz.Supreme
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« Reply #11 on: August 02, 2015, 06:58:38 PM » |
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Looks wonderful! Hope to hear some super dreamy tunes for the soundtrack. All the best with the dev and kickstart
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b∀ kkusa
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« Reply #12 on: August 02, 2015, 07:37:31 PM » |
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I really hope a miracle happens in the next 60 hours.
In last order if the kickstarter fails what are your plans?
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onedreamer
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« Reply #13 on: August 03, 2015, 11:20:49 PM » |
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I really hope a miracle happens in the next 60 hours.
In last order if the kickstarter fails what are your plans?
I do too! If Kickstarter falls through this will become weekend hobby and we will have to bail on a lot of features. It's a financial thing. Last 15 hours have been really good though. 35 hours to go standing at 75% funded.
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onedreamer
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« Reply #14 on: August 06, 2015, 02:09:03 AM » |
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One Dreamer was successful funded. We are in business!
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b∀ kkusa
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« Reply #15 on: August 06, 2015, 03:53:32 AM » |
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Congrats !
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jctwood
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« Reply #16 on: August 06, 2015, 04:48:41 AM » |
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WOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO!!
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Eniimal
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« Reply #18 on: September 16, 2015, 05:11:13 AM » |
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Congratulation for your successful Kickstarter campaign !
I imagine that the campaign and the mailing of goodies must take you a bit of your time normally reserved to development.
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