Hello everyone,
for a better part of this year I've been working on a game called Masters of March. I wanted to design a turn based strategy that is easily playable on mobile devices, so that means portrait mode, short sessions 5-10 minutes.
I came up with this concept of a moving battlefield, your armies are placed at the bottom (easy for finger reach) and the enemies are at the top. The battle system is fairly simple, zero sum, rock - paper - scissors style. To mix it up I added terrain that influences the battlefield and resources that you can collect and buy new armies.
Masters of March plays like a roguelike game. There are rewards for leveling up but death is permanent.
Right now I am ready to test the game, it's pretty tutorial heavy and this is my biggest concern.
I would love it if you can provide some feedback, it's
playable on website: http://masters-of-march.com/MoMdemo8/index.htmlIt's built with Construct 2, so it's HTML5 and it works on touch devices.
This is the beta version of the game, for testing and feedback.
Expected release on mobile devices and web is by the end of 2015.
If you like the game feel free to follow it on
facebook https://www.facebook.com/MastersOfMarchor check out the website
http://masters-of-march.com/and
twitter https://twitter.com/MartianMadeGameVersion 0.9288 notes:
- no sounds yet
- no music volume slider (only on/off button)
Planned features:
- defense building system
- story
Thanks for checking it out. Any feedback is appreciated.
EDIT: Updated game link, I'm hoping it will improve Safari performance.
![](http://masters-of-march.com/wp-content/uploads/2015/07/MoMscreens.jpg)