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891407 Posts in 33543 Topics- by 24777 Members - Latest Member: Amy

June 19, 2013, 04:52:12 PM
TIGSource ForumsCommunityCompetitionsOld CompetitionsB-GamesGuns. Limbs. GUNLIMB. [FINISHED]
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Author Topic: Guns. Limbs. GUNLIMB. [FINISHED]  (Read 13937 times)
Radnom
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« on: September 04, 2007, 03:48:25 AM »

OKAY IT'S FINISHED FOR NOW

ugh. so freaking tired.

1.4 MB of pure Goodness. Badness. B-ness.
controls in readme file.

http://www.box.net/shared/t0sexmgo0f
DOWNLOAD NOW




They took his legs and arms. Now he's rearmed.
GUNS. LIMBS. GUNLIMB.

GUNLIMB takes inspiration from Sexy Hiking, Evil Dead 2 and the poster for that movie with the chick with the gun leg, then takes them about as far as they're gonna go.

It's a late entry and has absolutely nothing but concept at the moment - but because it's a B-game, I felt to truly capture the essense of a low-budget game I need some heavy time restrictions :D

Movement will only be possible from recoil. There will be a lot of gore and crap. yeah, that's about it.

Here's a previous game I've made that I would have entered if I hadn't already released it:
http://www.box.net/shared/lklj9sc2fl
It's called 'Bloody Gore'. Made with Game Maker.

ALSO: I'm doing animations for Cactus' game. Is it OK to have my own entry as well?



EDIT: Just made a basic platform movement engine. It's like Sexy Hiking but a hell of a lot easier to jump and climb. Glitchier though Tongue
« Last Edit: November 26, 2007, 03:18:30 AM by Derek » Logged

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« Reply #1 on: September 04, 2007, 02:45:08 PM »

Bloody Gore is awesome. You are awesome.

I predict this will be the bloodiest game in the whole competition.
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Radnom
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« Reply #2 on: September 05, 2007, 12:51:07 AM »

Thanks!!  Grin
And it'd better be the goriest game. I am going to go to great lengths to make sure that it is indeed the goriest. I have a reputation to hold (or make, as the case may be)!!


gameplay pic

EDIT: Added another gameplay pic! pretty good improvement for half hours work right? Tongue
EDIT: A third! I'm on a roll :D
EDIT: Okay I think I'm done for tonight x.x
« Last Edit: September 05, 2007, 04:22:47 AM by Radnom » Logged

Derek
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« Reply #3 on: September 05, 2007, 01:16:57 AM »

Holy feckin' hell. Shocked

You did what Robert Rodriguez wish he had the balls to do! Kiss
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« Reply #4 on: September 05, 2007, 05:42:18 AM »

Movement will only be possible from recoil.

*slaps forehead* Of course - no legs...

This is genius.
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« Reply #5 on: September 05, 2007, 07:23:37 AM »

I hope your gore has a particle simulator, and if possible, this particle simulator does gore physics on a separate thread to ensure the ultimate in splishy-splashy realism.
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Radnom
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« Reply #6 on: September 06, 2007, 03:02:05 AM »

Thanks heaps guys! You're inspiring me to do a really good (bad?) job. Even though I'm supposed to make a C++ Connect 4 game and stuff for school by Tuesday, for some reason this is higher priority.

Some very high quality desktop images:


And a more full gameplay shot:

Note the motion blur. His face also does a different random expression every 2 seconds, but you can't really see it in this pic.

Also the game is entirely mouse-controlled... there aren't many full-mouse control platform shooters, if any, so the control scheme at the very least is at least slightly original.
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« Reply #7 on: September 06, 2007, 05:06:50 AM »

This looks awesome! I hope there are more human enemies, blobs can get very repetitive.  Can't wait to play it!
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Radnom
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« Reply #8 on: September 08, 2007, 08:37:47 PM »

http://youtube.com/watch?v=wG2GcFbRoX0

Gameplay video :D It's about half done. Needs a pile more levels, bosses and maybe a couple more enemy types.
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« Reply #9 on: September 08, 2007, 08:41:18 PM »

Needs a pile more levels, bosses and maybe a couple more enemy types.

And sound! Seriously though, this looks great and I'm sure it's going to be real fun to play.
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handCraftedRadio
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« Reply #10 on: September 08, 2007, 08:42:20 PM »

Looks awesome. Can't wait to play.
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Radnom
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« Reply #11 on: September 08, 2007, 08:49:42 PM »

Heh, I'll try and make the sounds tomorrow morning. With a mic and my vocal capabilities, of course  :D Don't expect too much quality in terms of sound.

One thing I don't think I mentioned is that the game is 100% mouse-controlled. And you can't see the cutscenes in the vid.

Thanks so much for the comments, I really appreciate them. Really makes me want to get the game done and finished.
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« Reply #12 on: September 09, 2007, 04:27:07 AM »

Looks real sexy. That movie. <3
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« Reply #13 on: September 09, 2007, 05:45:51 AM »

Maybe if you get the time, you could add some different limb types, like a shotgun or a bazooka, with slower firing rates traded for power. This really look interesting though.
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Radnom
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« Reply #14 on: September 09, 2007, 01:52:07 PM »

Already done that! Although it's hard to see in my crappy-quality video, he uses machine guns, submachine guns and shotguns at different times. machine guns are the best for horizontal movement because they have a fair amount of kickback, shotguns have heaps of kickback but with large pauses between and the SMGs have a huge rate of fire but don't push you back too much.
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