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Ashking
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« Reply #945 on: November 08, 2011, 11:39:22 PM » |
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That ram is certainly dapper. Perhaps even the dapperest ram I've ever seen.
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peanutbuttershoes
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« Reply #946 on: November 08, 2011, 11:44:53 PM » |
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That ram is certainly dapper. Perhaps even the damn dapperest ram I've ever seen.
fixed
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CowBoyDan
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« Reply #947 on: November 10, 2011, 03:04:45 PM » |
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Some rusty beams in no particular orientation. Real time rendering, 1024x1024 diffuse and bump map. PS I like the ram, thats snazzy. 
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Ajezard
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« Reply #948 on: November 13, 2011, 02:50:55 AM » |
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Looks very good but it needs some dry patches on it (not shiny) that look more crusty, remember rust forms in layers. It looks kinda gooey at the moment otherwise good job. Wish I could model better in 3D 
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leonelc29
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« Reply #949 on: November 13, 2011, 09:16:27 AM » |
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try and fail and try and fail, but did it at last  
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Ajezard
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« Reply #950 on: November 13, 2011, 09:35:04 AM » |
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@ Leonelc that is nice, I love low poly 3D with pixel art textures 
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leonelc29
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« Reply #951 on: November 13, 2011, 06:03:14 PM » |
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thank, i spend 3hour just to figure how to put the pixel in, shame on me 
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McMutton
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« Reply #952 on: November 15, 2011, 04:10:01 PM » |
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3D version of the fellow I put up in the Art thread. He's almost almost done.  Bam; One day. New personal best!  And the texture: 
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« Last Edit: November 16, 2011, 11:53:52 AM by McMutton »
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Shawny
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« Reply #953 on: November 17, 2011, 08:43:35 AM » |
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the hair and head shape make me think of matt smith.  REALLY EFFIN COOL THOUGH
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Bernie
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« Reply #954 on: November 17, 2011, 12:02:47 PM » |
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This 3d business is really messing with my brain. So many things to learn. Smoothing groups finally make a little bit of sense. 3d Programming is very different, too. Linecasts? Capsule colliders? Oh dear...  Everything's still a bit wonky-looking. It is all so new. McMutton: This is awesome. Is it for the Ethios game?
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Sheep
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« Reply #955 on: November 19, 2011, 12:36:25 PM » |
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 An object for my new game: The legend of Mario: Other M
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Tennis
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« Reply #956 on: November 19, 2011, 01:49:41 PM » |
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working on this guy for a comp over at gameartisans, but i probably wont finish him in time, because im lazy  might start on a new model instead
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thatshelby
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« Reply #957 on: November 19, 2011, 10:55:17 PM » |
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working on this guy for a comp over at gameartisans, but i probably wont finish him in time, because im lazy  might start on a new model instead HOLY HOLY HOLY I love this so much, man.
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Player Ʒ
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« Reply #958 on: November 20, 2011, 10:10:21 AM » |
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working on this guy for a comp over at gameartisans, but i probably wont finish him in time, because im lazy  might start on a new model instead Very professional looking. If I didn't know any better, I'd say you blatantly stole some assets.
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Kramlack
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« Reply #959 on: November 20, 2011, 11:52:47 AM » |
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@Player3: What?
@Tennis: Can't say I like it as much as the ones with the pixel textures, but good none-the-less.
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